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Jessika Weber
Jessika Weber
Lecturer & Researcher
Verified email at nhtv.nl
Title
Cited by
Cited by
Year
Serious games and the gamification of tourism
F Xu, D Buhalis, J Weber
Tourism management 60, 244-256, 2017
6122017
Tourists as mobile gamers: Gamification for tourism marketing
F Xu, F Tian, D Buhalis, J Weber, H Zhang
Future of Tourism Marketing, 96-114, 2021
3652021
Gamification in tourism
F Xu, J Weber, D Buhalis
Information and Communication Technologies in Tourism 2014: Proceedings of …, 2013
3132013
Virtual and augmented reality technologies to enhance the visitor experience in cultural tourism
DID Han, J Weber, M Bastiaansen, O Mitas, X Lub
Augmented reality and virtual reality: The power of AR and VR for business …, 2019
1442019
AMELIO: Evaluating the team-building potential of a mixed reality escape room game
H Warmelink, I Mayer, J Weber, B Heijligers, M Haggis, E Peters, ...
Extended abstracts publication of the annual symposium on computer-human …, 2017
862017
Mobile location-based augmented reality applications for urban tourism storytelling
R Nóbrega, J Jacob, A Coelho, J Weber, J Ribeiro, S Ferreira
2017 24º Encontro Português de Computação Gráfica e Interação (EPCGI), 1-8, 2017
602017
Marketing tourism via electronic games: understanding the motivation of tourist players
F Xu, F Tian, D Buhalis, J Weber
2013 5th International Conference on Games and Virtual Worlds for Serious …, 2013
592013
The convergence of smartphone apps, gamification and competition to increase cycling
J Weber, M Azad, W Riggs, CR Cherry
Transportation research part F: traffic psychology and behaviour 56, 333-343, 2018
582018
The process of crafting bicycle and pedestrian policy: A discussion of cost–benefit analysis and the multiple streams framework
J Weber
Transport Policy 32, 132-138, 2014
382014
Serious gaming to stimulate participatory urban tourism planning
K Koens, J Klijs, J Weber-Sabil, F Melissen, L Lalicic, I Mayer, I Önder, ...
Journal of Sustainable Tourism 30 (9), 2167-2186, 2022
312022
Gaming and gamification in Tourism: 10 ways to make tourism more playful
J Weber
Digital Tourism Think Tank, 1-14, 2014
312014
Stakeholder engagement in sustainable tourism planning through serious gaming
L Lalicic, J Weber-Sabil
Qualitative Methodologies in Tourism Studies, 192-212, 2022
282022
Blowing your mind: a conceptual framework of augmented reality and virtual reality enhanced cultural visitor experiences using EEG experience measures
DID Han, J Weber, M Bastiaansen, O Mitas, X Lub
International Journal of Technology Marketing 14 (1), 47-68, 2020
232020
Gamification in tourism. information and communication technologies in tourism
F Xu, J Weber, D Buhalis
Springer International Publishing, Dublin, 2014
222014
Augmented reality gaming: A new paradigm for tourist experience
J Weber
Information and communication technologies in tourism, 21-24, 2014
202014
Policy entrepreneurs and opportunities: Establishing a model of policy change through bicycle infrastructure at the municipal level
J Weber
Transportation research part A: policy and practice 101, 252-263, 2017
192017
Designing engaging experiences with location-based augmented reality games for urban tourism environments.
J Weber
Bournemouth University, 2017
182017
Gaming and Gamification in Tourism
J Weber
The Digital Tourism Think Tank, Tech. Rep, 2014
122014
Leveraging pervasive games for tourism: An augmented reality perspective
R Nóbrega, J Jacob, A Coelho, J Ribeiro, J Weber, S Ferreira
International Journal of Creative Interfaces and Computer Graphics (IJCICG …, 2018
102018
Immersive Tourism-State of the Art of Immersive Tourism Realities through XR Technology.
J Weber-Sabil, DID Han
Breda University of Applied Sciences, 2021
92021
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