Counting Queerness in Games: Trends in LGBTQ Digital Game Representation, 1985‒2005 A Shaw, EW Lauteria, H Yang, CJ Persaud, AM Cole International Journal of Communication 13, 26, 2019 | 51 | 2019 |
Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion A Cole, J Zammit CRC Press, 2020 | 19 | 2020 |
Representations of Queer Identity in Games from 2013–2015 AM Cole, A Shaw, J Zammit Proceedings of DiGRA 2017 International Conference, 1-5, 2017 | 18 | 2017 |
Connecting player and character agency in videogames A Cole TEXT Journal 49, 2018 | 14 | 2018 |
Feminist and Furious: Diversity Work(ers) Against Game Studies of Empire! C Mejeur, MAR Butt, A Cole Games and Culture, 10.1177/1555412020963833, 2020 | 11 | 2020 |
Categories of representation: Improving the discussion and depiction of diversity A Cole TEXT Journal 53, 2018 | 9 | 2018 |
Games as Texts: A Practical Application of Textual Analysis to Games AM Cole, D Barker CRC Press, 2020 | 8 | 2020 |
Using Twine as a Therapeutic Writing Tool for Creating Serious Games K Starks, D Barker, A Cole Joint International Conference on Serious Games, 89-103, 2016 | 8 | 2016 |
Represent Me et al. Alayna Cole http://representme.charity, 2016 | 6* | 2016 |
Impossible Identities: The Limitations of Character Creation Systems AM Cole, DJ Barker, J Zammit Proceedings of DiGRA 2017 International Conference, 1-4, 2017 | 5 | 2017 |
Teacher as Game Master: Using Tabletop Role-Playing Games in the Classroom M Smith, A Cole DiGRAA: What's Next?, 2019 | 3 | 2019 |
Smashing the heteropatriarchy: Representations of queerness in reimagined fairy tales A Cole TEXT Journal 22 (2), http://textjournal.com.au/oct18/cole.htm, 2018 | 3 | 2018 |
Establishing a Language of Diversity: Preliminary Findings J Zammit, A Cole DiGRAA: What's Next?, 2019 | 2 | 2019 |
Moving Beyond the Self: How Blog Posts Can Inspire Narratives of Representation AM Cole http://research.usc.edu.au/vital/access/manager/Repository/usc:21177?f0 …, 2016 | 2 | 2016 |
Diversity in Games: How and Why? A Cole The Digital Gaming Handbook, 2020 | | 2020 |
Accessible Icebreakers: Designing a Requirement-based Taxonomy J Gates, A Cole DiGRAA 2019: What's Next?, 2019 | | 2019 |
Reflecting on Representation: Facilitating Nuanced Discussions of Diversity D Barker, A Cole DiGRAA: What's Next?, 2019 | | 2019 |
Queerly Ever After: An Exploration of Fairy Tales through a Plurisexual Lens A Cole https://www.academia.edu/38909715 …, 2018 | | 2018 |
Analyzing Trends in LGBTQ digital game representation (1985-2005) A Shaw, E Lauteria, C Persaud, A Cole ReFIG 2017 Conference, 2017 | | 2017 |
Analyzing Trends in LGBTQ Digital Game Representation A Shaw, E Lauteria, C Persaud, A Cole 67th Annual ICA Conference, 2017 | | 2017 |