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Aja Huang
Aja Huang
DeepMind
Geverifieerd e-mailadres voor google.com
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Mastering the game of Go with deep neural networks and tree search
D Silver, A Huang, CJ Maddison, A Guez, L Sifre, G Van Den Driessche, ...
nature 529 (7587), 484-489, 2016
197772016
Mastering the game of go without human knowledge
D Silver, J Schrittwieser, K Simonyan, I Antonoglou, A Huang, A Guez, ...
nature 550 (7676), 354-359, 2017
113002017
Grandmaster level in StarCraft II using multi-agent reinforcement learning
O Vinyals, I Babuschkin, WM Czarnecki, M Mathieu, A Dudzik, J Chung, ...
nature 575 (7782), 350-354, 2019
46352019
Discovering faster matrix multiplication algorithms with reinforcement learning
A Fawzi, M Balog, A Huang, T Hubert, B Romera-Paredes, M Barekatain, ...
Nature 610 (7930), 47-53, 2022
5562022
Alphastar: Mastering the real-time strategy game starcraft ii
O Vinyals, I Babuschkin, J Chung, M Mathieu, M Jaderberg, ...
DeepMind blog 2, 20, 2019
5562019
Move evaluation in Go using deep convolutional neural networks
CJ Maddison, A Huang, I Sutskever, D Silver
arXiv preprint arXiv:1412.6564, 2014
1902014
Bayesian optimization in alphago
Y Chen, A Huang, Z Wang, I Antonoglou, J Schrittwieser, D Silver, ...
arXiv preprint arXiv:1812.06855, 2018
1572018
Monte-Carlo simulation balancing in practice
SC Huang, R Coulom, SS Lin
Computers and Games: 7th International Conference, CG 2010, Kanazawa, Japan …, 2011
742011
MoHex 2.0: A Pattern-Based MCTS Hex Player
SC Huang, B Arneson, RB Hayward, M Müller, J Pawlewicz
International Conference on Computers and Games, 60-71, 2013
722013
Time management for Monte-Carlo tree search applied to the game of Go
SC Huang, R Coulom, SS Lin
2010 International Conference on Technologies and Applications of Artificial …, 2010
212010
Starcraft ii unplugged: Large scale offline reinforcement learning
M Mathieu, S Ozair, S Srinivasan, C Gulcehre, S Zhang, R Jiang, ...
Deep RL Workshop NeurIPS 2021, 2021
182021
Investigating the limits of Monte-Carlo tree search methods in computer Go
SC Huang, M Müller
International Conference on Computers and Games, 39-48, 2013
182013
Mohex wins Hex tournament
RB Hayward, B Arneson, SC Huang, J Pawlewicz
ICGA Journal 36 (3), 180-183, 2013
132013
Alphastar unplugged: Large-scale offline reinforcement learning
M Mathieu, S Ozair, S Srinivasan, C Gulcehre, S Zhang, R Jiang, ...
arXiv preprint arXiv:2308.03526, 2023
82023
Monte-Carlo simulation balancing applied to 9x9 Go
SC Huang, R Coulom, SS Lin
Icga Journal 33 (4), 191-201, 2010
32010
An efficient approach to solve Mastermind optimally
LT Huang, ST Chen, SC Huang, SS Lin
ICGA Journal 30 (3), 143-149, 2007
12007
應用於電腦圍棋之蒙地卡羅樹搜尋法的新啟發式演算法
SC Huang
臺灣師範大學資訊工程研究所學位論文 2011, 1-91, 2011
2011
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Artikelen 1–17