Jeroen Linssen
Jeroen Linssen
Andere namenJM Linssen
Lector Symbiotic AI, research group Ambient Intelligence, Saxion University of Applied Sciences
Geverifieerd e-mailadres voor saxion.nl
Geciteerd door
Geciteerd door
Adapting the Complexity Level of a Serious Game to the Proficiency of Players
H van Oostendorp, ED van der Spek, J Linssen
EAI Endorsed Transactions on Serious Games 14 (2), 2014
Keeping up stories: design considerations for a police interview training game
M Bruijnes, J Kolkmeier, HJA op den Akker, J Linssen, M Theune, ...
Proceedings of the Social Believability in Games Workshop, 2013
Acting, playing, or talking about the story: an annotation scheme for communication during interactive digital storytelling
M Theune, J Linssen, T Alofs
Interactive Storytelling: 6th International Conference, ICIDS 2013, Istanbul†…, 2013
Hide and Sneak: story generation with characters that perceive and assume
H ten Brinke, J Linssen, M Theune
Proceedings of the AAAI Conference on Artificial Intelligence and†…, 2014
Beyond Simulations: Serious Games for Training Interpersonal Skills in Law Enforcement
J Linssen, T de Groot, M Theune, M Bruijnes
Social Simulation Conference, 2014
R3d3: The rolling receptionist robot with double dutch dialogue
J Linssen, M Theune
Proceedings of the Companion of the 2017 ACM/IEEE International Conference†…, 2017
Semantic segmentation of terrestrial laser scans of railway catenary arches: A use case perspective
B Ton, F Ahmed, J Linssen
Sensors 23 (1), 222, 2022
Generating game narratives with focalization and flashbacks
M Hoek, M Theune, J Linssen
Proceedings of the AAAI Conference on Artificial Intelligence and†…, 2014
AGENT: Awareness Game Environment for Natural Training
J Linssen, T de Groot
Foundations of Digital Games, 433-434, 2013
A discussion of interactive storytelling techniques for use in a serious game
JM Linssen
Centre for Telematics and Information Technology (CTIT), 2012
Channel state information (CSI) analysis for predictive maintenance using convolutional neural network (CNN)
P Bagave, J Linssen, W Teeuw, JK Brinke, N Meratnia
Proceedings of the 2nd Workshop on Data Acquisition to Analysis, 51-56, 2019
Taking Things at Face Value: How Stance Informs Politeness of Virtual Agents
JM Linssen, M Theune, DKJ Heylen
Workshop on Computers As Social Actors, 71-82, 2014
Having one's cake and eating it too: coherence of children's emergent narratives
M Theune, T Alofs, J Linssen, I Swartjes
2013 Workshop on Computational Models of Narrative, 2013
Adaptive Learning in an Educational Game–Adapting Game Complexity to Gameplay Increases Efficiency of Learning
JM Linssen
Things that Make Robots Go HMMM: Heterogeneous Multilevel Multimodal Mixing to Realise Fluent, Multiparty, Human-Robot Interaction
D Davison, B Gorer, J Kolkmeier, JM Linssen, BR Schadenberg, ...
eNTERFACE’16-12th Summer Workshop on Multimodal Interfaces, 6-20, 2017
LOITER-TB: thought bubbles that give feedback on virtual agents’ experiences
J Linssen, T de Groot, M Theune, D Heylen
Intelligent Virtual Agents: 15th International Conference, IVA 2015, Delft†…, 2015
Meta-techniques for a social awareness learning game
JM Linssen, M Theune
Proc. of ECGBL, 2014
Special issue editorial: virtual agents for social skills training
M Bruijnes, J Linssen, D Heylen
Journal on multimodal user interfaces 13, 1-2, 2019
Improving social awareness through thought bubbles and flashbacks of virtual characters
J Linssen, M Theune, T de Groot, D Heylen
Intelligent Virtual Agents: 15th International Conference, IVA 2015, Delft†…, 2015
XoSoft connected monitor (XCM) unsupervised monitoring and feedback in soft exoskeletons of 3D kinematics, kinetics, behavioral context and control system status
CTM Baten, W de Vries, L Schaake, J Witteveen, D Scherly, K Stadler, ...
Wearable Robotics: Challenges and Trends: Proceedings of the 4th†…, 2019
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