A Breathtaking Journey. On the Design of an Empathy-Arousing Mixed-Reality Game MJL Kors, G Ferri, ED van der Spek, C Ketel, BAM Schouten Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 112 | 2016 |
The Case of This War of Mine: A Production Studies Perspective on Moral Game Design S De Smale, MJL Kors, AM Sandovar Games and Culture 14 (4), 387-409, 2019 | 67 | 2019 |
A Foundation for the Persuasive Gameplay Experience M Kors, E D Van Der Spek, B Schouten International Conference on the Foundations of Digital Games, 2015 | 35 | 2015 |
You; the Observer, Partaker or Victim. Delineating Three Perspectives to Empathic Engagement in Persuasive Games using Immersive Technologies. MJL Kors, ED Van der Spek, G Ferri, BAM Schouten Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018 | 19 | 2018 |
The curious case of the transdiegetic cow, or a mission to foster other-oriented empathy through virtual reality MJL Kors, ED Van Der Spek, JA Bopp, K Millenaar, RL Van Teutem, ... Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020 | 11 | 2020 |
Towards design strategies for the persuasive gameplay experience M Kors Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 4 | 2015 |
6. A Breathtaking Journey. Appealing to Empathy in a Persuasive Mixed-Reality Game M Kors, G Ferri, ED van der Spek, C Ketel, B Schouten Persuasive gaming in context, 95, 2021 | 3 | 2021 |
Persuasive gaming in context SJ Ahn, E Bessarabova, I Bogost, J Burgoon, T De La Hera, M Deen, ... Amsterdam University Press, 2021 | 2 | 2021 |
Arguing on the holodeck. Designing immersive interactive entertainment with persuasive intent MJL Kors, K Millenaar, ED Van der Spek, G Ferri, B Schouten, ... Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017 | 2 | 2017 |
Shaping attitudes across realities. exploring strategies for the design of persuasive virtual, augmented and mixed reality games MJL Kors, K Millenaar, ED Van der Spek, G Ferri, BAM Schouten, T Marsh Entertainment Computing–ICEC 2017: 16th IFIP TC 14 International Conference …, 2017 | 2 | 2017 |
1. Persuasive Gaming: From Theory-Based Design to Validation and Back. An Introduction T de la Hera, J Jansz, R Jacobs, B Schouten, J Raessens, M Kors Persuasive Gaming in Context, 7, 2021 | 1 | 2021 |
Occasionally a dull moment: designing for introspection and retrospection in persuasive games MJL Kors, G Ferri, BAM Schouten DiGRA/FDG’16: Proceedings of the 2016 Playing With History Workshop, 42-46, 2016 | 1 | 2016 |
Shaping Attitudes Across Realities: Design Research at the Crossroads of Persuasive Games, Empathy, and Immersion MJL Kors | | 2022 |
Arguing on the holodeck MJL Kors, K Millenaar, ED Van Der Spek, G Ferri, B Schouten, ... Hogeschool van Amsterdam, 2017 | | 2017 |
Introduction to Part II JFT Schoute Scenario Studies for the Rural Environment: Selected and edited Proceedings …, 2012 | | 2012 |