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Souvik Mukherjee
Souvik Mukherjee
Centre for Studies in Social Sciences Calcutta
Verified email at cssscal.org - Homepage
Title
Cited by
Cited by
Year
Encyclopedia of Video Games [3 volumes]: The Culture, Technology, and Art of Gaming [3 volumes]
MJP Wolf
Bloomsbury Publishing USA, 2021
2422021
Videogames and postcolonialism: Empire plays back
S Mukherjee
Springer, 2017
2192017
Video games and storytelling: Reading games and playing books
S Mukherjee
Springer, 2015
1882015
Playing subaltern: Video games and postcolonialism
S Mukherjee
Games and Culture 13 (5), 504-520, 2018
1672018
Video games around the world
MJP Wolf
MIT Press, 2015
1262015
Computer games and new media cultures: A handbook of digital games studies
J Fromme
Springer, 2012
1072012
Introduction to the special issue on postcolonial perspectives in game studies
S Mukherjee, E Lundedal Hammar
Open Library of Humanities, 2018
622018
Playing dystopia: Nightmarish worlds in video games and the player's aesthetic response
G Farca
transcript Verlag, 2018
542018
Mazes in Videogames: meaning, metaphor and design
A Gazzard
McFarland, 2013
502013
Sherlock Holmes and Conan Doyle: Multi-Media Afterlives
S Vanacker, C Wynne
Springer, 2012
462012
Video games and the Global South
P Penix-Tadsen
Lulu. com, 2019
442019
Literature after globalization: Textuality, technology and the nation-state
P Leonard
A&C Black, 2013
422013
The playing fields of Empire: Empire and spatiality in video games
S Mukherjee
Journal of Gaming & Virtual Worlds 7 (3), 299-315, 2015
332015
(Re-) Orienting the Video Game Avatar
L de Wildt, TH Apperley, J Clemens, R Fordyce, S Mukherjee
Games and Culture 15 (8), 962-981, 2020
312020
Video game development in India: A cultural and creative industry embracing regional cultural heritage (s)
X Zeiler, S Mukherjee
Games and Culture 17 (4), 509-527, 2022
282022
Ludotopia: spaces, places and territories in computer games
E Aarseth, S Günzel
transcript Verlag, 2019
262019
Politics of Production: Videogames 10 years after Games of Empire
EL Hammar, L de Wildt, S Mukherjee, C Pelletier
Games and Culture 16 (3), 287-293, 2021
232021
How to play video games
MT Payne, NB Huntemann
NYU Press, 2019
222019
Videogames as “minor literature”: reading videogame stories through Paratexts
S Mukherjee
Gramma: Journal of Theory and Criticism 23, 60-75, 2016
202016
Eurocentric values at play: Modding the colonial from the indigenous perspective
R Loban, T Apperley
Video games and the global south, 87-100, 2019
182019
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