Follow
Hiroyuki Mitsuhara
Hiroyuki Mitsuhara
Verified email at is.tokushima-u.ac.jp
Title
Cited by
Cited by
Year
Game-based evacuation drill using augmented reality and head-mounted display
J Kawai, H Mitsuhara, M Shishibori
Interactive Technology and Smart Education 13 (3), 186-201, 2016
382016
Tsunami evacuation drill system using smart glasses
J Kawai, H Mitsuhara, M Shishibori
Procedia Computer Science 72, 329-336, 2015
362015
Web-based system for designing game-based evacuation drills
H Mitsuhara, T Inoue, K Yamaguchi, Y Takechi, M Morimoto, K Iwaka, ...
Procedia Computer Science 72, 277-284, 2015
342015
Using Digital Game, Augmented Reality, and Head Mounted Displays for Immediate-Action Commander Training.
H Mitsuhara, K Iguchi, M Shishibori
International Journal of Emerging Technologies in Learning 12 (2), 2017
332017
Evacuation instruction training system using augmented reality and a smartphone-based head mounted display
K Iguchi, H Mitsuhara, M Shishibori
2016 3rd international conference on information and communication …, 2016
292016
Game-based evacuation drills using simple augmented reality
H Mitsuhara, M Shishibori, J Kawai, K Iguchi
2016 IEEE 16th International Conference on Advanced Learning Technologies …, 2016
272016
An adaptive Web-based learning system with a free-hyperlink environment
H Mitsuhara, Y Ochi, K Kanenishi, Y Yano
Adaptive Systems for Web-based Education, 2002
272002
Game-based evacuation drill using real world edutainment
H Mitsuhara, T Sumikawa, J Miyashita, K Iwaka, Y Kozuki
Interactive Technology and Smart Education 10 (3), 194-210, 2013
252013
top interface for supporting note-taking and its preliminary experiment
H Mitsuhara, Y Yano, T Moriyama
2010 IEEE International Conference on Systems, Man and Cybernetics, 3456-3462, 2010
202010
TANGO: supporting vocabulary learning with RFID tags
H Ogata, R Akamatsu, H Mitsuhara, Y Yano, K Matsuura, K Kanenishi, ...
Proc. Int. Workshop Series on RFID, 2004
192004
Tsunami evacuation drill system using motion hazard map and smart devices
J Kawai, H Mitsuhara, M Shishibori
2016 3rd International Conference on Information and Communication …, 2016
162016
Failure-enhanced evacuation training using a VR-based disaster simulator: A comparative experiment with simulated evacuees
H Mitsuhara, C Tanimura, J Nemoto, M Shishibori
Procedia computer science 159, 1670-1679, 2019
152019
Do children understand binary numbers by electric card game?
H Mitsuhara, H Ogata, K Kanenishi, Y Yano
2007 First IEEE International Workshop on Digital Game and Intelligent Toy …, 2007
142007
Expressing disaster situations for evacuation training using markerless augmented reality
H Mitsuhara, C Tanimura, J Nemoto, M Shishibori
Procedia Computer Science 192, 2105-2114, 2021
102021
Comparative experiments on simulated tornado experience via virtual reality and augmented reality
H Mitsuhara, M Shishibori
The Journal of Information and Systems in Education 19 (1), 21-31, 2020
92020
ITMS: Individualized Teaching Material System-adaptive integration of web pages distributed in some servers
H Mitsuhara, Y Kurose, Y Ochi, Y Yano
EdMedia+ Innovate Learning, 1333-1338, 2001
92001
Real world edutainment based on flexible game story
Y Noda, H Mitsuhara, K Kanenishi, Y Yano
Proceedings of the 18th International Conference on Computers in Education …, 2010
82010
Adaptive link generation for multiperspective thinking on the Web: an approach to motivate learners to think
H Mitsuhara, K Kanenishi, Y Yano
Innovations in education and teaching international 43 (2), 137-149, 2006
82006
Penumbral tourism: Place-based disaster education via real-world disaster simulation
H Mitsuhara, K Iwaka, Y Kozuki, M Shishibori, T Inoue, K Yamaguchi, ...
2016 3rd International Conference on Information and Communication …, 2016
72016
Real world edutainment system and its application to evacuation drill
K Miki, H Mitsuhara, T Sumikawa, J Miyashita, K Iwaka, M Konishi, ...
IADIS Int. Conf. e-Soc, 59-66, 2013
72013
The system can't perform the operation now. Try again later.
Articles 1–20