Follow
Holger Klapperich
Holger Klapperich
University of Applied Science Duesseldorf
Verified email at hs-duesseldorf.de
Title
Cited by
Cited by
Year
The positive practice canvas: gathering inspiration for wellbeing-driven design
H Klapperich, M Laschke, M Hassenzahl
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, 74-81, 2018
482018
Convenient, clean, and efficient? The experiential costs of everyday automation
M Hassenzahl, H Klapperich
Proceedings of the 8th nordic conference on human-computer interaction: fun …, 2014
332014
Hotzenplotz: reconciling automation with experience
H Klapperich, M Hassenzahl
Proceedings of the 9th Nordic conference on human-computer interaction, 1-10, 2016
202016
Mind the gap: A social practice approach to wellbeing-driven design
H Klapperich, M Laschke, M Hassenzahl, M Becker, D Cürlis, ...
Design for Wellbeing, 154-169, 2019
142019
Designing everyday automation with well-being in mind
H Klapperich, A Uhde, M Hassenzahl
Personal and Ubiquitous Computing 24, 763-779, 2020
122020
Understanding and designing automation with peoples' wellbeing in mind
H Klapperich, A Uhde, M Hassenzahl
arXiv preprint arXiv:2003.05530, 2020
42020
Wohlbefinden und Design: Erfolgreiche Alltagspraktiken erheben und gestalterisch nutzen
M Bien, H Klapperich, M Hassenzahl, M Laschke
Mensch und Computer 2018-Tagungsband, 2018
32018
Trash It, Punch It, Burn It–Using Virtual Reality to Support Coping with Negative Thoughts
F Grieger, H Klapperich, M Hassenzahl
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
22021
Co-Creation in eHealth: Systematic Learning from Challenges in the Field
A Huldtgren, H Klapperich, T Weiler, L Malmborg, A Weiss, G Fischer, ...
CHI 2023 proceedings, 1-10, 2023
2023
Facilitating relaxation and stress reduction in healthy participants through a virtual reality intervention: study protocol for a non-inferiority randomized controlled trial
M Kampa, J Finke, T Stalder, L Bucher, H Klapperich, F Mertl, C Zimmer, ...
Trials 23 (1), 380, 2022
2022
Hybrid Ludo: Combination of a Tangible UI for Seniors and a Web-based Ludo Game.
B Wohlmacher, F Mertl, H Klapperich, A Huldtgren
ICT4AWE, 283-290, 2022
2022
Next Steps for User Integration in ICT for Aging Well.
A Huldtgren, H Klapperich, C Endter
ICT4AWE, 291-298, 2022
2022
Virtuelle und Augmentierte Realität für Gesundheit und Wohlbefinden
T Machulla, A Treskunov, F Lang, S Rings, C Prasuhn, F Mostajeran, ...
Mensch und Computer 2019-Workshopband, 2019
2019
The system can't perform the operation now. Try again later.
Articles 1–13