The positive practice canvas: gathering inspiration for wellbeing-driven design H Klapperich, M Laschke, M Hassenzahl Proceedings of the 10th Nordic Conference on Human-Computer Interaction, 74-81, 2018 | 48 | 2018 |
Convenient, clean, and efficient? The experiential costs of everyday automation M Hassenzahl, H Klapperich Proceedings of the 8th nordic conference on human-computer interaction: fun …, 2014 | 33 | 2014 |
Hotzenplotz: reconciling automation with experience H Klapperich, M Hassenzahl Proceedings of the 9th Nordic conference on human-computer interaction, 1-10, 2016 | 20 | 2016 |
Mind the gap: A social practice approach to wellbeing-driven design H Klapperich, M Laschke, M Hassenzahl, M Becker, D Cürlis, ... Design for Wellbeing, 154-169, 2019 | 14 | 2019 |
Designing everyday automation with well-being in mind H Klapperich, A Uhde, M Hassenzahl Personal and Ubiquitous Computing 24, 763-779, 2020 | 12 | 2020 |
Understanding and designing automation with peoples' wellbeing in mind H Klapperich, A Uhde, M Hassenzahl arXiv preprint arXiv:2003.05530, 2020 | 4 | 2020 |
Wohlbefinden und Design: Erfolgreiche Alltagspraktiken erheben und gestalterisch nutzen M Bien, H Klapperich, M Hassenzahl, M Laschke Mensch und Computer 2018-Tagungsband, 2018 | 3 | 2018 |
Trash It, Punch It, Burn It–Using Virtual Reality to Support Coping with Negative Thoughts F Grieger, H Klapperich, M Hassenzahl Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021 | 2 | 2021 |
Co-Creation in eHealth: Systematic Learning from Challenges in the Field A Huldtgren, H Klapperich, T Weiler, L Malmborg, A Weiss, G Fischer, ... CHI 2023 proceedings, 1-10, 2023 | | 2023 |
Facilitating relaxation and stress reduction in healthy participants through a virtual reality intervention: study protocol for a non-inferiority randomized controlled trial M Kampa, J Finke, T Stalder, L Bucher, H Klapperich, F Mertl, C Zimmer, ... Trials 23 (1), 380, 2022 | | 2022 |
Hybrid Ludo: Combination of a Tangible UI for Seniors and a Web-based Ludo Game. B Wohlmacher, F Mertl, H Klapperich, A Huldtgren ICT4AWE, 283-290, 2022 | | 2022 |
Next Steps for User Integration in ICT for Aging Well. A Huldtgren, H Klapperich, C Endter ICT4AWE, 291-298, 2022 | | 2022 |
Virtuelle und Augmentierte Realität für Gesundheit und Wohlbefinden T Machulla, A Treskunov, F Lang, S Rings, C Prasuhn, F Mostajeran, ... Mensch und Computer 2019-Workshopband, 2019 | | 2019 |