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Marc-André Carbonneau
Marc-André Carbonneau
Ubisoft La Forge
Geverifieerd e-mailadres voor ubisoft.com - Homepage
Titel
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Geciteerd door
Jaar
Multiple Instance Learning: A Survey of Problem Characteristics and Applications
MA Carbonneau, V Cheplygina, E Granger, G Gagnon
Pattern Recognition 77, 329-353, 2018
3982018
Robust multiple-instance learning ensembles using random subspace instance selection
MA Carbonneau, E Granger, AJ Raymond, G Gagnon
Pattern recognition 58, 83-99, 2016
452016
Detection of alarms and warning signals on an digital in-ear device
MA Carbonneau, N Lezzoum, J Voix, G Gagnon
International Journal of Industrial Ergonomics 43 (6), 503-511, 2013
362013
Feature learning from spectrograms for assessment of personality traits
MA Carbonneau, E Granger, Y Attabi, G Gagnon
IEEE Transactions on Affective Computing 11 (1), 25-31, 2017
272017
Bag-level aggregation for multiple-instance active learning in instance classification problems
MA Carbonneau, E Granger, G Gagnon
IEEE transactions on neural networks and learning systems 30 (5), 1441-1451, 2018
262018
Measuring disentanglement: A review of metrics
MA Carbonneau, J Zaidi, J Boilard, G Gagnon
arXiv preprint arXiv:2012.09276, 2020
22*2020
Intravascular Imaging and Computer Assisted Stenting, and large-scale annotation of biomedical data and expert label synthesis
MJ Cardoso, T Arbel, SL Lee, V Cheplygina, S Balocco, D Mateus, ...
CVII-STENT and Second International Workshop, LABELS, 2017
222017
Real-time visual play-break detection in sport events using a context descriptor
MA Carbonneau, AJ Raymond, E Granger, G Gagnon
2015 IEEE International Symposium on Circuits and Systems (ISCAS), 2808-2811, 2015
142015
Energy disaggregation using variational autoencoders
A Langevin, MA Carbonneau, M Cheriet, G Gagnon
Energy and Buildings 254, 111623, 2022
72022
Witness identification in multiple instance learning using random subspaces
MA Carbonneau, E Granger, G Gagnon
2016 23rd International Conference on Pattern Recognition (ICPR), 3639-3644, 2016
62016
Recognition of blowing sound types for real-time implementation in mobile devices
MA Carbonneau, G Gagnon, R Sabourin, J Dubois
2013 IEEE 11th International New Circuits and Systems Conference (NEWCAS), 1-4, 2013
62013
Daft-Exprt: Cross-Speaker Prosody Transfer on Any Text for Expressive Speech Synthesis
J Zaïdi, H Seuté, B van Niekerk, MA Carbonneau
arXiv preprint arXiv:2108.02271, 2021
5*2021
A comparison of discrete and soft speech units for improved voice conversion
B van Niekerk, MA Carbonneau, J Zaïdi, M Baas, H Seuté, H Kamper
ICASSP 2022-2022 IEEE International Conference on Acoustics, Speech and …, 2022
42022
Multiple instance learning under real-world conditions
MA Carbonneau
École de technologie supérieure, 2017
32017
Artist guided generation of video game production quality face textures
C Murphy, S Mudur, D Holden, MA Carbonneau, D Ghafourzadeh, ...
Computers & Graphics 98, 268-279, 2021
22021
Score thresholding for accurate instance classification in multiple instance learning
MA Carbonneau, E Granger, G Gagnon
2016 Sixth International Conference on Image Processing Theory, Tools and …, 2016
22016
Appearance controlled face texture generation for video game characters
C Murphy, S Mudur, D Holden, MA Carbonneau, D Ghafourzadeh, ...
Motion, interaction and games, 1-11, 2020
12020
ZeroEGGS: Zero-shot Example-based Gesture Generation from Speech
S Ghorbani, Y Ferstl, D Holden, NF Troje, MA Carbonneau
arXiv preprint arXiv:2209.07556, 2022
2022
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Artikelen 1–18