Heide Lukosch
Heide Lukosch
Associate Professor, HIT Lab NZ, University of Canterbury, Christchurch, NZ
Geverifieerd e-mailadres voor canterbury.ac.nz
Geciteerd door
Geciteerd door
Providing information on the spot: Using augmented reality for situational awareness in the security domain
S Lukosch, H Lukosch, D Datcu, M Cidota
Computer Supported Cooperative Work (CSCW) 24 (6), 613-664, 2015
A scientific foundation of simulation games for the analysis and design of complex systems
HK Lukosch, G Bekebrede, S Kurapati, SG Lukosch
Simulation & gaming 49 (3), 279-314, 2018
The participatory design of a simulation training game
H Lukosch, T van Ruijven, A Verbraeck
Proceedings of the 2012 Winter Simulation Conference (WSC), 1-11, 2012
Microgames for situated learning: A case study in interdependent planning
H Lukosch, S Kurapati, D Groen, A Verbraeck
Simulation & Gaming 47 (3), 346-367, 2016
Supporting informal learning at the workplace
H Lukosch, P de Vries
International Journal of Advanced Corporate Learning (iJAC) 2 (3), 39-44, 2009
Improving resilience in intermodal transport operations in seaports: a gaming approach
S Kurapati, H Lukosch, A Verbraeck, FMT Brazier
EURO Journal on Decision Processes 3 (3), 375-396, 2015
On the usability of augmented reality for information exchange in teams from the security domain
D Datcu, M Cidota, H Lukosch, S Lukosch
2014 IEEE Joint Intelligence and Security Informatics Conference, 160-167, 2014
Handheld augmented reality for distributed collaborative crime scene investigation
D Datcu, SG Lukosch, HK Lukosch
Proceedings of the 19th International Conference on Supporting Group Work …, 2016
Understanding complex systems through mental models and shared experiences: A case study
G Bekebrede, J Lo, H Lukosch
Simulation & Gaming 46 (5), 536-562, 2015
Building a virtual world for team work improvement
H Lukosch, B van Nuland, T van Ruijven, L van Veen, A Verbraeck
International Simulation and Gaming Association Conference, 60-68, 2013
Designing for engagement in augmented reality games to assess upper extremity motor dysfunctions
P Dezentje, MA Cidota, RMS Clifford, SG Lukosch, PJM Bank, ...
2015 IEEE International Symposium on Mixed and Augmented Reality-Media, Art …, 2015
Fostering sustainable transportation operations through corridor management: a simulation gaming approach
S Kurapati, I Kourounioti, H Lukosch, L Tavasszy, A Verbraeck
Sustainability 10 (2), 455, 2018
The other city - How to design authentic urban environments for serious games
HK Lukosch, TAW Van Ruijven, A Verbraeck
International Conference on Information Systems for Crisis Response and …, 2012
Comparing the effect of audio and visual notifications on workspace awareness using head-mounted displays for remote collaboration in augmented reality
M Cidota, S Lukosch, D Datcu, H Lukosch
Augmented Human Research 1 (1), 1-15, 2016
Using augmented reality for supporting information exchange in teams from the security domain
D Datcu, SG Lukosch, H Lukosch, M Cidota
Security Informatics 4 (10), 1-17, 2015
Using augmented reality to support information exchange of teams in the security domain.
S Datcu, D., Cidota, M., Lukosch, H., & Lukosch
IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 263-264, 2014
Workspace awareness in collaborative AR using HMDS: a user study comparing audio and visual notifications
M Cidota, S Lukosch, D Datcu, H Lukosch
Proceedings of the 7th Augmented Human International Conference 2016, 1-8, 2016
Microgames in practice: A case study in container terminal operations
S Kurapati, D Groen, H Lukosch, A Verbraeck
The shift from teaching to learning: Individual, collective and …, 2014
Gender and Cultural Differences in Game‑Based Learning Experiences
H Lukosch, S Kurapati, D Groen, A Verbraeck
Electronic Journal of e-Learning 15 (4), pp310‑319-pp310‑319, 2017
On the spot information in augmented reality for teams in the security domain
S Lukosch, H Lukosch, D Datcu, M Cidota
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015
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