Reinhold Preiner
Reinhold Preiner
Institute of Computer Graphics and Knowledge Visualization, Graz University of Technology
Verified email at - Homepage
Cited by
Cited by
Continuous projection for fast L1 reconstruction.
R Preiner, O Mattausch, M Arikan, R Pajarola, M Wimmer
ACM Trans. Graph. 33 (4), 47:1-47:13, 2014
Auto splats: Dynamic point cloud visualization on the gpu
R Preiner, S Jeschke, M Wimmer
Content creation for a 3D game with Maya and Unity 3D
M Labschütz, K Krösl, M Aquino, F Grashäftl, S Kohl, R Preiner
Central European Seminar on Computer Graphics (CESCG) 6, 124, 2011
YMCA—Your mesh comparison application
J Schmidt, R Preiner, T Auzinger, M Wimmer, ME Gröller, S Bruckner
2014 IEEE Conference on Visual Analytics Science and Technology (VAST), 153-162, 2014
Large-scale point-cloud visualization through localized textured surface reconstruction
M Arikan, R Preiner, C Scheiblauer, S Jeschke, M Wimmer
IEEE transactions on visualization and computer graphics 20 (9), 1280-1292, 2014
Immersive analysis of user motion in VR applications
S Kloiber, V Settgast, C Schinko, M Weinzerl, J Fritz, T Schreck, R Preiner
The Visual Computer 36 (10), 1937-1949, 2020
Non-Sampled Anti-Aliasing.
T Auzinger, P Musialski, R Preiner, M Wimmer
VMV, 169-176, 2013
SHREC 2021: Retrieval of cultural heritage objects
I Sipiran, P Lazo, C Lopez, M Jimenez, N Bagewadi, B Bustos, H Dao, ...
Computers & Graphics 100, 1-20, 2021
Multi-depth-map raytracing for efficient large-scene reconstruction
M Arikan, R Preiner, M Wimmer
IEEE Transactions on Visualization and Computer Graphics 22 (2), 1127-1137, 2015
Gaussian-product subdivision surfaces
R Preiner, T Boubekeur, M Wimmer
ACM Transactions on Graphics (TOG) 38 (4), 1-11, 2019
A sketch-aided retrieval approach for incomplete 3D objects
S Lengauer, A Komar, A Labrada, S Karl, E Trinkl, R Preiner, B Bustos, ...
Computers & Graphics 87, 111-122, 2020
Efficient VAL-based real-time global illumination
C Weinzierl-Heigl, R Preiner
Proc. of the 17th Central European Seminar on Computer Graphics, 2013
Integrating Assembly Process Design and VR-based Evaluation using the Unreal Engine.
S Kloiber, C Schinko, V Settgast, M Weinzerl, T Schreck, R Preiner
VISIGRAPP (1: GRAPP), 271-278, 2020
Semi-automated Annotation of Repetitive Ornaments on 3D Painted Pottery Surfaces
S Lengauer, A Komar, S Karl, E Trinkl, I Sipiran, T Schreck, R Preiner
Eurographics Workshop on Graphics and Cultural Heritage, 2020
Visual Exploration of Cultural Heritage Collections with Linked Spatiotemporal, Shape and Metadata Views.
S Lengauer, A Komar, S Karl, E Trinkl, R Preiner, T Schreck
VMV, 137-144, 2020
Sketch-Aided Retrieval of Incomplete 3D Cultural Heritage Objects.
S Lengauer, A Komar, A Labrada, S Karl, E Trinkl, R Preiner, B Bustos, ...
3DOR@ Eurographics, 17-24, 2019
Real-time global illumination in point clouds
R Preiner
Proceedings of the 14th Central European Seminar on Computer Graphics 27, 2010
Direct Elastic Unrollings of Painted Pottery Surfaces from Sparse Image Sets
P Houska, S Lengauer, S Karl, R Preiner
A Benchmark Dataset for Repetitive Pattern Recognition on Textured 3D Surfaces
S Lengauer, I Sipiran, R Preiner, T Schreck, B Bustos
Computer Graphics Forum 40 (5), 1-8, 2021
Augmenting Node-Link Diagrams with Topographic Attribute Maps
R Preiner, J Schmidt, K Krösl, T Schreck, G Mistelbauer
The Eurographics Association and John Wiley & Sons Ltd. 39 (3), 2020
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