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Ayla Schwarz
Ayla Schwarz
Researcher Consumption and Healthy Lifestyles, Wageningen University
Geverifieerd e-mailadres voor wur.nl
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Design features associated with user engagement in digital games for healthy lifestyle promotion in youth: a systematic review of qualitative and quantitative studies
AF Schwarz, FJ Huertas-Delgado, G Cardon, A DeSmet
Games for Health Journal 9 (3), 150-163, 2020
482020
Which game narratives do adolescents of different gameplay and sociodemographic backgrounds prefer? A mixed-methods analysis
A Schwarz, L Mertens, M Simons, JE Spook, D Thompson, G Cardon, ...
Games for health journal 8 (3), 195-204, 2019
132019
Mobile Exergaming in adolescents’ everyday life—Contextual design of where, when, with whom, and how: The SmartLife case
A Schwarz, A DeSmet, G Cardon, S Chastin, R Costa, A Grilo, J Ferri, ...
International journal of environmental research and public health 15 (5), 835, 2018
122018
Cordon Gris: Integrated solution for meal recommendations
J Ribeiro, D Ribeiro, A Schwarz, MJM Vasconcelos, F Gerardo, ...
2018 IEEE International Conference on Pervasive Computing and Communications …, 2018
72018
SmartLife smart clothing gamification to promote energy-related behaviours among adolescents
R Costa, P Oliveira, A Grilo, A Schwarz, G Cardon, A DeSmet, J Ferri, ...
2017 International Conference on Engineering, Technology and Innovation (ICE …, 2017
72017
Does dynamic tailoring of a narrative-driven exergame result in higher user engagement among adolescents? Results from a cluster-randomized controlled trial
A Schwarz, G Cardon, S Chastin, J Stragier, L De Marez, ...
International Journal of Environmental Research and Public Health 18 (14), 7444, 2021
52021
Design features associated with engagement in mobile health physical activity interventions among youth: systematic review of qualitative and quantitative studies
A Schwarz, LHH Winkens, E de Vet, D Ossendrijver, K Bouwsema, ...
JMIR mHealth and uHealth 11, e40898, 2023
42023
SmartLife–Exergames and smart textiles to promote energy-related behaviours among adolescents
J Doménech, J Ferri, R Costa, P Oliveira, A Grilo, G Cardon, A DeSmet, ...
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt …, 2018
22018
User engagement in serious digital games for healthy lifestyle promotion in youth
A Schwarz
Ghent University, 2019
12019
An effect evaluation of a nutrition-related serious game: King of FoodLand
AF Schwarz
Wageningen University. Retrieved from http://edepot. wur. nl/376280, 2016
12016
O. 3.3-8 Perspectives of neighborhood sport coaches towards using gamification to promote physical activity in the neighborhood
A Schwarz, K Verkooijen, E de Vet, M Simons
European Journal of Public Health 33 (Supplement_1), ckad133. 163, 2023
2023
Protein transition investment theme: End-term report 2019-2022
S Pyett, L Trindade, A Schwarz, A Gerritsen, E Hoek, I van der Meer, ...
Wageningen University & Research, 2023
2023
Playing for Health: how serious digital games can promote health
A DeSmet, H Vandebosch, AF Schwarz, E Ho, CCL Bylund, J Van Weert, ...
The International Encyclopedia of Health Communication, 2022
2022
Beweegapps in de wijk: Kansen en uitdagingen voor jeugd en professionals
AF Schwarz
Esport gaming gamification, 30-30, 2022
2022
Games/gaming for Health
A Desmet, H Vandebosch, A Schwarz
The International Encyclopedia of Health Communication, 1-7, 2022
2022
Protein Transition Investment Theme: Mid-term report 2019-2020
S Pyett, E de Vet, A Schwarz, H Dagevos, A Gerritsen, E Scholten, ...
Wageningen University & Research, 2021
2021
Smart Clothing Gamification to promote Energy-related Behaviours among Adolescents
R Costa, P Oliveira, A Grilo, J Ferri, J Domenech, A Schwarz, G Cardon, ...
SmartLife, the combination of smart textiles and gaming
J Doménech, J Ferri, R Costa, P Oliveira, A Grilo, G Cardon, A DeSmet, ...
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Artikelen 1–18