Mickeal Verschoor
Title
Cited by
Cited by
Year
Analysis and performance estimation of the conjugate gradient method on multiple GPUs
M Verschoor, AC Jalba
Parallel Computing 38 (10-11), 552-575, 2012
482012
Real-time pose and shape reconstruction of two interacting hands with a single depth camera
F Mueller, M Davis, F Bernard, O Sotnychenko, M Verschoor, MA Otaduy, ...
ACM Transactions on Graphics (TOG) 38 (4), 1-13, 2019
262019
Soft-Hand Simulation for Smooth and Robust Natural Interaction
M Verschoor, D Lobo, MA Otaduy
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 183-190, 2018
112018
Efficient and accurate collision response for elastically deformable models
M Verschoor, AC Jalba
ACM Transactions on Graphics (TOG) 38 (2), 1-20, 2019
92019
Proxy-based haptic rendering for underactuated haptic devices
D Lobo, M Saraç, M Verschoor, M Solazzi, A Frisoli, MA Otaduy
World Haptics Conference (WHC), 2017 IEEE, 48-53, 2017
82017
Elastically deformable models based on the finite element method accelerated on graphics hardware using cuda
M Verschoor, AC Jalba
Václav Skala-UNION Agency, 2012
22012
Tactile rendering based on skin stress optimization
M Verschoor, D Casas, MA Otaduy
ACM Transactions on Graphics (TOG) 39 (4), 90: 1-90: 13, 2020
12020
Computer-implemented method, system and computer program product for simulating the behaviour of a hand that interacts with objects in a virtual environment
M VERSCHOOR, MAO TRISTRAN, DL CUENCA
US Patent App. 16/971,521, 2020
2020
Simulation and animation of deformable solids
M Verschoor
Eindhoven University of Technology, 2019
2019
A review of three Multi-Layer Visualization methods
J Lops, M Verschoor
SC@ RUG 2006 proceedings, 33, 0
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Articles 1–10