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Sarah Niebe Abel
Sarah Niebe Abel
Research Consultant, Department of Computer Science, University of Copenhagen
Verified email at di.ku.dk - Homepage
Title
Cited by
Cited by
Year
A Triangle Bending Constraint Model for Position-Based Dynamics
M Kelager, S Niebe, K Erleben
Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS, 2010
392010
A nonsmooth nonlinear conjugate gradient method for interactive contact force problems
M Silcowitz-Hansen, S Niebe, K Erleben
The Visual Computer 26, 893-901, 2010
342010
Nonsmooth Newton Method for Fischer Function Reformulation of Contact Force Problems for Interactive Rigid Body Simulation
M Silcowitz, S Niebe, K Erleben
Workshop in Virtual Reality Interactions and Physical Simulation, 105-114, 2009
252009
Numerical Methods for Linear Complementarity Problems in Physics-Based Animation
S Niebe, K Erleben
Synthesis Lectures on Computer Graphics and Animation 7 (1), 1-159, 2015
20*2015
RPI-MATLAB-Simulator: A tool for efficient research and practical teaching in multibody dynamics
J Williams, Y Lu, S Niebe, M Andersen, K Erleben, JC Trinkle
VRIPHYS'13, 2013
182013
Interactive Rigid Body Dynamics Using a Projected Gauss–Seidel Subspace Minimization Method
M Silcowitz, S Niebe, K Erleben
Computer Vision, Imaging and Computer Graphics. Theory and Applications, 218-229, 2011
162011
A joint-constraint model for human joints using signed distance-fields
M Engell-Nørregård, S Niebe, K Erleben
Multibody System Dynamics 28, 69-81, 2012
152012
Projected Gauss-Seidel subspace minimization method for interactive rigid body dynamics: improving animation quality using a projected Gauss–Seidel subspace minimization method
M Silcowitz-Hansen, SMN Abel, K Erleben
International Conference on Computer Graphics Theory and Applications (GRAPP …, 2010
142010
Heuristic Convergence Rate Improvements of the Projected Gauss-Seidel Method for Frictional Contact Problems
M Poulsen, SM Niebe, K Erleben
18th International Conference on Computer Graphics, Visualization and …, 2010
142010
Local joint-limits using distance field cones in Euler angle space
MP Engell-Nørregård, SM Niebe, K Erleben
Computer graphics international 2010, 2010
102010
A fast linear complementarity problem solver for fluid animation using high level algebra interfaces for GPU libraries
M Andersen, S Niebe, K Erleben
Computers & Graphics 69, 36-48, 2017
62017
A Fast Linear Complementarity Problem (LCP) Solver for Separating Fluid-Solid Wall Boundary Conditions
M Andersen, S Niebe, K Erleben
The Eurographics Association, 2017
52017
Rigid Bodies in Contact: and Everything in Between
SM Niebe
University of Copenhagen, 2014
42014
Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics
M Silcowitz, SM Niebe, K Erleben
International Conference on Computer Graphics Theory and Applications (GRAPP …, 2010
32010
Normal and Friction Stabilization Techniques for Interactive Rigid Body Constraint-based Contact Force Computations
M Silcowitz, S Niebe, K Erleben
Workshop in Virtual Reality Interactions and Physical Simulation, 89-95, 2010
12010
Distance-Field Based Joint-Limits for Biomechanic Joint Models
MP Engell-Nørregård, SM Niebe, K Erleben
Euromech [511] - Biomechanics of Human Motion, New Frontiers of Multibody …, 2011
2011
Contact Point Generation for Convex Polytopes in Interactive Rigid Body Dynamics
M Silcowitz-Hansen, SM Niebe, K Erleben
eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010
2010
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