Mehmet Kosa
Mehmet Kosa
Research Fellow, Tilburg University
Verified email at - Homepage
Cited by
Cited by
Software engineering education and games: a systematic literature review
M Kosa, M Yilmaz, R O'Connor, P Clarke
Journal of Universal Computer Science 22 (12), 1558-1574, 2016
Designing games for improving the software development process
M Kosa, M Yilmaz
European Conference on Software Process Improvement, 303-310, 2015
What tabletop players think about augmented tabletop games: a content analysis
M Kosa, P Spronck
Proceedings of the 13th International Conference on the Foundations of …, 2018
The design process of a board game for exploring the territories of the United States
M Kosa, M Yilmaz
Press Start 4 (1), 36-52, 2017
Trait Mindfulness and Player Experience
M Kosa, A Uysal
Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017
Gamifying the onboarding process for novice software practitioners
M Kosa, M Yilmaz
European Conference on Software Process Improvement, 242-248, 2016
Acceptance of Virtual Reality Games: A Multi-Theory Approach
M Kosa, A Uysal, PE Eren
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2020
Towards a Tabletop Gaming Motivations Inventory (TGMI)
M Kosa, P Spronck
International Conference on Videogame Sciences and Arts, 59-71, 2019
Psychological Game Design.
A Uysal, M Kosa
Encyclopedia of Computer Graphics and Games, 2019
Does Mindfulness Affect Wellbeing and Physical Activity Levels of Pervasive Game Players? The Case of Ingress
M Kosa, A Uysal
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
Theory of action phases in video games: effects of deliberative and implemental mindset differences in video game design
M Kosa
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
Visualization, Monitoring and Control Techniques for Use in Scrum Software Development: An Analytic Hierarchy Process Approach
N Tekin, M Kosa, M Yilmaz, P Clarke, V Garousi
European Conference on Software Process Improvement, 45-57, 2020
The role of need satisfaction in explaining intentions to purchase and play in Pokémon Go and the moderating role of prior experience.
M Kosa, A Uysal
Psychology of Popular Media, 2020
Four Pillars of Healthy Escapism in Games: Emotion Regulation, Mood Management, Coping, and Recovery
M Kosa, A Uysal
Game User Experience And Player-Centered Design, 63-76, 2020
Mindfulness, Virtual Reality, and Video Games.
M Kosa, A Uysal
Encyclopedia of Computer Graphics and Games, 2019
Gamifying the Onboarding Process for Novice Software Practitioners
M Koşa, M Yılmaz
Springer-Verlag, 2016
Software Engineering Education and Games: A Systematic Literature Review
M Koşa, M Yılmaz, RV O'Connor, PM Clarke
Graz Univ Technolgoy, 2016
Designing a Questionnaire for Tabletop Gaming Motivations
M Kosa, P Spronck
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