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Hong Gao
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Cited by
Year
An improved method for registration of point cloud
S Ji, Y Ren, J Zhao, X Liu, H Gao
Optik 140, 451-458, 2017
602017
Neural networks for optical vector and eye ball parameter estimation
W Fuhl, H Gao, E Kasneci
ACM Symposium on Eye Tracking Research and Applications, 1-5, 2020
572020
Tiny convolution, decision tree, and binary neuronal networks for robust and real time pupil outline estimation
W Fuhl, H Gao, E Kasneci
ACM symposium on eye tracking research and applications, 1-5, 2020
562020
Digital transformations of classrooms in virtual reality
H Gao, E Bozkir, L Hasenbein, JU Hahn, R Göllner, E Kasneci
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
512021
Exploiting object-of-interest information to understand attention in VR classrooms
E Bozkir, P Stark, H Gao, L Hasenbein, JU Hahn, E Kasneci, R Göllner
2021 IEEE Virtual Reality and 3D User Interfaces (VR), 597-605, 2021
302021
Study about mechanical property and machinability of polyimide
S Ji, J Yang, J Zhao, Y Hu, H Gao
Polymers 10 (2), 173, 2018
202018
Eye-tracked virtual reality: A comprehensive survey on methods and privacy challenges
E Bozkir, S Özdel, M Wang, B David-John, H Gao, K Butler, E Jain, ...
arXiv preprint arXiv:2305.14080, 2023
92023
Exploring gender differences in computational thinking learning in a vr classroom: Developing machine learning models using eye-tracking data and explaining the models
H Gao, L Hasenbein, E Bozkir, R Göllner, E Kasneci
International Journal of Artificial Intelligence in Education 33 (4), 929-954, 2023
82023
The impact of a usefulness intervention on students’ learning achievement in a virtual biology lesson: An eye-tracking-based approach
J Ferdinand, H Gao, P Stark, E Bozkir, JU Hahn, E Kasneci, R Göllner
Learning and Instruction 90, 101867, 2024
42024
Evaluating the effects of virtual human animation on students in an immersive vr classroom using eye movements
H Gao, L Hasenbein, E Bozkir, R Göllner, E Kasneci
Proceedings of the 28th ACM Symposium on Virtual Reality Software and …, 2022
42022
Eye‐Tracking‐Based Prediction of User Experience in VR Locomotion Using Machine Learning
H Gao, E Kasneci
Computer Graphics Forum 41 (7), 589-599, 2022
32022
Investigating social comparison behaviour in an immersive virtual reality classroom based on eye-movement data
L Hasenbein, P Stark, U Trautwein, H Gao, E Kasneci, R Göllner
Scientific Reports 13 (1), 14672, 2023
22023
The Evaluation of Gait-Free Locomotion Methods with Eye Movement in Virtual Reality
H Gao, L Frommelt, E Kasneci
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR22 …, 2022
22022
The index of cognitive activity predicts cognitive processing load in linguistic task
H Gao, Z Lu, V Demberg, E Kasneci
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
22021
Detecting Teacher Expertise in an Immersive VR Classroom: Leveraging Fused Sensor Data with Explainable Machine Learning Models
H Gao, E Bozkir, P Stark, P Goldberg, G Meixner, E Kasneci, R Göllner
2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR23 …, 2023
12023
Exploring Communication Dynamics: Eye-tracking Analysis in Pair Programming of Computer Science Education
W Jang, H Gao, T Michaeli, E Kasneci
arXiv preprint arXiv:2403.19560, 2024
2024
Embedding Large Language Models into Extended Reality: Opportunities and Challenges for Inclusion, Engagement, and Privacy
E Bozkir, S Özdel, KHC Lau, M Wang, H Gao, E Kasneci
arXiv preprint arXiv:2402.03907, 2024
2024
Link to data: https://atreus. informatik. uni-tuebingen. de/seafile/d/8e2ab8c3fdd444e1a135/? p=% 2FGazeVectorGeneratorAndRealData&mode= list
W Fuhl, H Gao, E Kasneci
2020
Using eye tracking to evaluate the learning perfor-mance in text reading.
H Gao, T Appel, N Castner, E Kasneci
Journal of Eye Movement Research 12 (7), 2019
2019
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Articles 1–19