A Short and Simple Definition of What a Videogame Is. N Esposito DiGRA Conference, 2005 | 407 | 2005 |
Conflict resolution for collaborative work system N Esposito US Patent 6,938,070, 2005 | 66 | 2005 |
Collaborative design V Chartier, N Esposito US Patent 7,663,625, 2010 | 63 | 2010 |
Collaborative design V Chartier, N Esposito US Patent 7,176,942, 2007 | 52 | 2007 |
Émulation et conservation du patrimoine culturel lié aux jeux video N Esposito Archives & Museum Informatics 2, 2004 | 18 | 2004 |
Long-term preservation of acousmatic works: Toward a generic model of description N Esposito, Y Geslin MELECON 2008-The 14th IEEE Mediterranean Electrotechnical Conference, 270-274, 2008 | 16 | 2008 |
How Video Game History Shows Us Why Video Game Nostalgia Is So Important Now N Esposito University of Technology of Compiègne, 2005 | 10 | 2005 |
Game atmosphere archiving thanks to virtual reality for the preservation of the video game cultural heritage N Esposito Proceedings of ICHIM 5, 2005 | 8 | 2005 |
Comparaison d’outils adaptés au terrain pour l’évaluation du ressenti à l’usage des ihm J Redet, M Vian, N Esposito, C Tijus Actes de Ergo’ia••••(Conférence internationale en ergonomie et informatique …, 2016 | 6 | 2016 |
A short and simple definition of what a videogame is. DiGRA 2005: Changing Views: Worlds in Play N Esposito 2005 International Conference http://summit. sfu. ca/item/258, 2005 | 6 | 2005 |
Émulation et jeux vidéo N Esposito Micro application, 2001 | 6 | 2001 |
FeelTact: rich tactile feedback for mobile gaming N Esposito, C Lenay Proceedings of the 8th International Conference on Advances in Computer …, 2011 | 4 | 2011 |
Panorama des approches pour la préservation des jeux vidéo N Esposito Journées d'Informatique Musicale, 2011 | 3 | 2011 |
Cyclops: An Interface for Producing and Accessing Archives of Artistic Works N Esposito, B Bachimont, E Gebers ERCIM News 2010 (80), 2010 | 3 | 2010 |
Observation des usages au moyen de tests utilisateurs N Esposito Actes de la journée Quels usages aujourd’hui des bibliothèques numériques …, 2017 | 2 | 2017 |
Immersion in Game Atmospheres for the Video Game Heritage Preservation. N Esposito DiGRA Conference, 2005 | 2 | 2005 |
Les agents mobiles–Une introduction N Esposito DASSAULT SYSTEMES–Recherche et nouvelles technologies, France, 2000 | 2 | 2000 |
Relationship between pleasure and psychological needs in the automotive domain J Redet, G Louvel, D Vrinat, M Vian, N Esposito, C Tijus Proceedings of the 16th Ergo'IA “Ergonomie Et Informatique Avancée …, 2018 | 1 | 2018 |
Comparison of tools suitable for use on the field for the evaluation of feelings in HMI usage J Redet, M Vian, N Esposito, C Tijus Proceedings of the 15th Ergo'IA" Ergonomie Et Informatique Avancée …, 2016 | 1 | 2016 |
FeelTact: Rich Tactile Feedback for Mobile Applications, an Example With a Location-Based Mobile Game N Esposito, C Lenay Mob. Comput 2, 73-78, 2013 | 1 | 2013 |