Games and design patterns S Björk, J Holopainen The game design reader: A rules of play anthology, 410-437, 2005 | 450 | 2005 |
Game mechanics: Describing computer-augmented games in terms of interaction S Lundgren, S Bjork Proceedings of TIDSE 3, 2003 | 182 | 2003 |
Designing mobile experiences for collocated interaction S Lundgren, JE Fischer, S Reeves, O Torgersson Proceedings of the 18th ACM conference on computer supported cooperative …, 2015 | 93 | 2015 |
What drivers really want: Investigating dimensions in automobile user needs D Gkouskos, CJ Normark, S Lundgren International Journal of Design 8 (1), 59-71, 2014 | 75 | 2014 |
Exploring aesthetical gameplay design patterns: camaraderie in four games K Bergström, S Björk, S Lundgren Proceedings of the 14th International Academic MindTrek Conference …, 2010 | 44 | 2010 |
Exploring aesthetic ideals of gameplay S Lundgren, KJ Bergström, S Björk Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in …, 2009 | 39 | 2009 |
Toying with time: considering temporal themes in interactive artifacts S Lundgren Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013 | 29 | 2013 |
Joining bits and pieces-how to make entirely new board games using embedded computer technology S Lundgren Unpublished Master’s Thesis, IT University of Goteburg, Goteburg, Sweden, 2002 | 29 | 2002 |
Neither playing nor gaming: Pottering in games S Lundgren, S Björk Proceedings of the international conference on the foundations of digital …, 2012 | 28 | 2012 |
Personal or social? designing mobile interactions for co-located interaction P Jarusriboonchai, S Lundgren, T Olsson, J Fischer, N Memarovic, ... Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun …, 2014 | 22 | 2014 |
FEATURE Time, temporality, and interaction S Lundgren, T Hultberg interactions 16 (4), 34-37, 2009 | 21 | 2009 |
Interaction-related properties of interactive artifacts S Lundgren Proc. Ambience’11, 112-121, 2011 | 19 | 2011 |
The iron horse: A sound ride H Landin, S Lundgren, J Prison Proceedings of the second Nordic conference on Human-computer interaction …, 2002 | 19 | 2002 |
Bursting the mobile bubble S Lundgren, O Torgersson First International Workshop on Designing Mobile Face-to-Face Group …, 2013 | 18 | 2013 |
Teaching interaction design: Matters, materials and means S Lundgren, O Torgersson, L Hallnäs, P Ljungstrand, E Eriksson | 18 | 2006 |
Alchemy dynamic gesture hinting for mobile devices S Lundgren, M Hjulström Proceedings of the 15th International Academic MindTrek Conference …, 2011 | 11 | 2011 |
Patterns J Lundgren Outdoor recreation in Canada, 135-161, 1989 | 11 | 1989 |
Escaping the obvious: Skewing properties of interaction S Lundgren, D Gkouskos Nordes 1 (5), 2013 | 10 | 2013 |
Teaching and learning Aesthetics of interaction S Lundgren PQDT-Global, 2010 | 9 | 2010 |
COVER STORY Designing games: why and how S Lundgren interactions 15 (6), 6-12, 2008 | 8 | 2008 |