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hong guo
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Temps: A conceptual framework for pervasive and social games
H Guo, H Trætteberg, AI Wang, M Zhu
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
382010
An empirical study on users' continuous usage intention of QR code mobile payment services in China
S Gao, X Yang, H Guo, J Jing
International Journal of E-Adoption (IJEA) 10 (1), 18-33, 2018
322018
The role of trust with car-sharing services in the sharing economy in China: From the consumers’ perspective
S Gao, J Jing, H Guo
International Conference on Cross-Cultural Design, 634-646, 2017
192017
An Empirical Study on the Adoption of Online Household e-waste Collection Services in China
S Gao, J Shi, H Guo, J Kuang, Y Xu
Conference on e-Business, e-Services and e-Society, 36-47, 2015
162015
Pergo: an ontology towards model driven pervasive game development
H Guo, H Trætteberg, AI Wang, S Gao
OTM Confederated International Conferences" On the Move to Meaningful …, 2014
162014
Understanding the adoption of bike sharing systems: By combining technology diffusion theories and perceived risk
S Gao, Y Li, H Guo
Journal of Hospitality and Tourism Technology, 2019
152019
Realcoins: a case study of enhanced model driven development for pervasive games
H Guo, H Trætteberg, AI Wang, S Gao, ML Jaccheri
SERSC, 2015
132015
Survey on attitude towards pervasive games
AI Wang, H Guo, M Zhu, AS Akselsen, K Kristiansen
2010 2nd International IEEE Consumer Electronics Society's Games Innovations …, 2010
122010
Understanding challenges of applying enterprise architecture in public sectors: A technology acceptance perspective
H Guo, J Li, S Gao
2019 IEEE 23rd International Enterprise Distributed Object Computing …, 2019
102019
Barriers to adopting E-commerce in Chinese rural areas: A case study
H Guo, S Gao
Conference on e-Business, e-Services and e-Society, 71-82, 2017
72017
A workflow for model driven game development
H Guo, H Trætteberg, AI Wang, S Gao
2015 IEEE 19th International Enterprise Distributed Object Computing …, 2015
72015
From 101 to nnn: a review and a classification of computer game architectures
M Zhu, AI Wang, H Guo
Multimedia systems 19 (3), 183-197, 2013
72013
Designing enhanced authoring tools for pervasive games
AI Wang, A Jurgelionis, H Guo, H Trætteberg
Mobile Gaming workshop (moga) 2011 on the 8th International Conference on …, 2011
72011
Understanding the value of MOOCs from the perspectives of students: a value-focused thinking approach
S Gao, Y Li, H Guo
Conference on e-Business, e-Services and e-Society, 129-140, 2018
62018
Concepts and Modelling Techniques for Pervasive and Social Games
G Hong
PhD thesis, Norwegian University of Science and Technology, 2015
62015
An evaluation of ontology based domain analysis for model driven development
H Guo, S Gao, J Krogstie, H Trætteberg, AI Wang
International Journal on Semantic Web and Information Systems (IJSWIS) 11 (4 …, 2015
52015
An evaluation of an enhanced model driven approach for computer game creation
H Guo, S Gao, J Krogstie, H Trætteberg
Enterprise, Business-Process and Information Systems Modeling, 499-508, 2015
52015
Graph of game worlds: New perspectives on video game architectures
M Zhu, AI Wang, H Guo, H Trætteberg
Computers in Entertainment (CIE) 11 (2), 1-21, 2015
52015
Digital transformation with enterprise architecture for smarter cities: a qualitative research approach
BA Jnr, SA Petersen, M Helfert, H Guo
Digital Policy, Regulation and Governance, 2021
42021
Agile enterprise architecture by leveraging use cases
H Guo, J Li, S Gao, D Smite
Proceedings of the 16th International Conference on Evaluation of Novel …, 2021
32021
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Articles 1–20