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Tijmen Joppe Muller
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Bloody serious gaming–experiences with job oriented training
A van der Hulst, T Muller, S Besselink, D Coetsier, CL Roos
Proceedings: Interservice/Industry Training, Simulation, and Education …, 2008
382008
Characters with personality!
K Van den Bosch, A Brandenburgh, TJ Muller, A Heuvelink
Intelligent Virtual Agents: 12th International Conference, IVA 2012, Santa …, 2012
282012
Implementing a cognitive model in soar and act-r: A comparison
TJ Muller, A Heuvelink, F Both
Proceedings of Sixth International Workshop: From Agent Theory to Agent …, 2008
212008
Using artificial team members for team training in virtual environments
J Van Diggelen, T Muller, K Van Den Bosch
Intelligent Virtual Agents: 10th International Conference, IVA 2010 …, 2010
142010
Evolutionary reinforcement learning in relational domains
TJ Muller, M van Otterlo
Proceedings of the 7th European Workshop on Reinforcement Learning, 2005
122005
Glengarry glen ross: Using bdi for sales game dialogues
T Muller, A Heuvelink, K van den Bosch, I Swartjes
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2012
112012
Serious gaming for complex decision making: training approaches
AH Van der Hulst, TJ Muller, E Buiel, D Van Gelooven, M Ruijsendaal
Int J Technol Enhanc Learn 6 (3), 249-64, 2014
82014
Serious gaming for complex decision making: training approaches
AHV Hulst, TJ Muller, E Buiel, DV Gelooven, M Ruijsendaal
International Journal of Technology Enhanced Learning 6 (3), 249-264, 2014
72014
Do you want to talk about it? a first step towards emotion integrated dialogue
TJ Muller, A Hartholt, S Marsella, J Gratch, D Traum
Affective Dialogue Systems: Tutorial and Research Workshop, ADS 2004 …, 2004
62004
Enhancing awareness on the benefits of supply chain visibility through serious gaming
TJ Muller, R Müller, K Zedel, G Zomer, M Engler
Open and Big Data Management and Innovation: 14th IFIP WG 6.11 Conference on …, 2015
52015
The potential of serious games for training of urban operations
AH van der Hulst, T Muller, S Besselink, N Vink
NATO, 2013
42013
Collecting battlefield information using a multimodal personal digital assistant
SS Krupenia, M Cuizinaud, T Muller, A Van Der Hulst
Human Factors of Systems and Technologies, 327-240, 2012
42012
LVC training in urban operation skills
TJ Muller, K van den Bosch, P Kerbusch, J Freulings
Simulation Interoperability Standards Organizations (SISO), 2011
42011
Everything in perspective
TJ Muller
Institute for Creative Technologies, USC, California, 2004
22004
Mobile gaming for military: Two case studies
T Muller, G van de Boer-Visschedijk
European Conference on Games Based Learning, 464-471, 2017
12017
Identifying Battlefield Information Collection Strategies to Support ‘Every Soldier is a Sensor’Training
SS Krupenia, M Cuizinaud, T Muller, AH van der Hulst
Proceedings of the Human Factors and Ergonomics Society Annual Meeting 56 (1 …, 2012
12012
Using Artificial team members for military team training in virtual environments
J Diggelen, A Heuvelink, T Muller, K Bosch, ...
Human Modelling for Military Application, P02/1-P02/5, 2010
12010
Tunnel operator training with a conversational agent-assistant
E Buiël, J Lubbers, W van Doesburg, T Muller
Foundations of Augmented Cognition. Neuroergonomics and Operational …, 2009
12009
Implementing a Cognitive Model in ACT-R and Soar: A Comparison
TJ Muller, A Heuvelink, F Both
Proceedings of the 6th International Workshop on From Agent Theory to Agent …, 2008
12008
Turn-based gaming for convoy commander training
RC Boonekamp, TJ Muller, JC de Vrijer
Interservice/Industry Training, Simulation, and Education Conference (I …, 2015
2015
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