A real-time continuous gesture recognition system for sign language RH Liang, M Ouhyoung Proceedings third IEEE international conference on automatic face and …, 1998 | 673 | 1998 |
A sign language recognition system using hidden markov model and context sensitive search RH Liang, M Ouhyoung Proceedings of the ACM symposium on virtual reality software and technology …, 1996 | 127 | 1996 |
A study on outdoor positioning technology using GPS and WiFi networks SC Yeh, WH Hsu, MY Su, CH Chen, KH Liu 2009 International Conference on Networking, Sensing and Control, 597-601, 2009 | 102 | 2009 |
Automatic animation skeleton using repulsive force field PC Liu, FC Wu, WC Ma, RH Liang, M Ouhyoung 11th Pacific Conference onComputer Graphics and Applications, 2003 …, 2003 | 88 | 2003 |
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers KY Cheng, RH Liang, BY Chen, RH Laing, SY Kuo Proceedings of the SIGCHI conference on Human factors in computing systems …, 2010 | 85 | 2010 |
Domain connected graph: the skeleton of a closed 3D shape for animation FC Wu, WC Ma, RH Liang, BY Chen, M Ouhyoung The Visual Computer 22, 117-135, 2006 | 73 | 2006 |
GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions RH Liang, KY Cheng, L Chan, CX Peng, MY Chen, RH Liang, DN Yang, ... Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013 | 68 | 2013 |
Designing for unexpected encounters with digital products: Case studies of serendipity as felt experience RH Liang International Journal of Design 6 (1), 2012 | 61 | 2012 |
Towards a next wave of wearable and fashionable interactions O Tomico, L Hallnäs, RH Liang, SAG Wensveen International Journal of Design 11 (3), 2017 | 59 | 2017 |
" Interview with Things" A First-thing Perspective to Understand the Scooter's Everyday Socio-material Network in Taiwan WW Chang, E Giaccardi, LL Chen, RH Liang Proceedings of the 2017 Conference on Designing Interactive Systems, 1001-1012, 2017 | 59 | 2017 |
Skeleton extraction of 3d objects with visible repulsive force FC Wu, WC Ma, PC Liou, RH Liang, M Ouhyoung 臺北市: 國立臺灣大學資訊工程學系, 2003 | 58 | 2003 |
Designing with AI: an exploration of co-ideation with image generators LY Chiou, PK Hung, RH Liang, CT Wang Proceedings of the 2023 ACM designing interactive systems conference, 1941-1954, 2023 | 55 | 2023 |
The reflexive printer: toward making sense of perceived drawbacks in technology-mediated reminiscence WC Tsai, PH Wang, HC Lee, RH Liang, J Hsu Proceedings of the 2014 conference on Designing interactive systems, 995-1004, 2014 | 54 | 2014 |
A Real‐time Continuous Alphabetic Sign Language to Speech Conversion VR System RH Liang, M Ouhyoung Computer graphics forum 14 (3), 67-76, 1995 | 49 | 1995 |
Academia Sinica YWB Lin 2023 AAS Annual Conference, 0 | 27 | |
CrescendoMessage: interacting with slow messaging WC Tsai, AYS Chen, SY Hsu, RH Liang Proceedings of the International Association of Societies of Design Research …, 2015 | 23 | 2015 |
Impromptu conductor: a virtual reality system for music generation based on supervised learning R Liang, M Ouhyoung Displays 15 (3), 141-147, 1994 | 23 | 1994 |
Continuous gesture recognition system for taiwanese sign language RH Liang National Taiwan University, 1997 | 18 | 1997 |
Botanical printer: An exploration on interaction design with plantness YY Hsu, WC Tsai, WC Lee, RH Liang Proceedings of the 2018 Designing Interactive Systems Conference, 1055-1068, 2018 | 17 | 2018 |
Virtual sculptor: A feature preserving haptic modeling system YH Lu, WT Wang, RH Liang, M Ouhyoung Proc. of ACM International Workshop on Immersive Telepresence (ITP2002), 2002 | 16 | 2002 |