Follow
Norman Badler
Norman Badler
Rachleff Professor of Computer & Information Science, Univ. of Pennsylvania
Verified email at seas.upenn.edu - Homepage
Title
Cited by
Cited by
Year
Simulating humans: computer graphics animation and control
NI Badler, CB Phillips, BL Webber
Oxford University Press, 1993
14471993
Real-time inverse kinematics techniques for anthropomorphic limbs
D Tolani, A Goswami, NI Badler
Graphical models 62 (5), 353-388, 2000
9402000
Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents
J Cassell, C Pelachaud, N Badler, M Steedman, B Achorn, T Becket, ...
Proceedings of the 21st annual conference on Computer graphics and …, 1994
9131994
Animating facial expressions
SM Platt, NI Badler
Proceedings of the 8th annual conference on Computer graphics and …, 1981
7901981
Controlling individual agents in high-density crowd simulation
N Pelechano, JM Allbeck, NI Badler
7892007
Model-based image analysis of human motion using constraint propagation
J O'rourke, NI Badler
IEEE Transactions on Pattern Analysis and Machine Intelligence, 522-536, 1980
6761980
The EMOTE model for effort and shape
D Chi, M Costa, L Zhao, N Badler
Proceedings of the 27th annual conference on Computer graphics and …, 2000
5942000
Inverse kinematics positioning using nonlinear programming for highly articulated figures
J Zhao, NI Badler
ACM Transactions on Graphics (TOG) 13 (4), 313-336, 1994
5791994
Creating interactive virtual humans: Some assembly required
J Gratch, J Rickel, E André, J Cassell, E Petajan, N Badler
IEEE Intelligent systems 17 (4), 54-63, 2002
5202002
Modeling crowd and trained leader behavior during building evacuation
N Pelechano, NI Badler
IEEE computer graphics and applications 26 (6), 80-86, 2006
3982006
Eyes alive
SP Lee, JB Badler, NI Badler
Proceedings of the 29th annual conference on Computer graphics and …, 2002
3802002
Generating facial expressions for speech
C Pelachaud, NI Badler, M Steedman
Cognitive science 20 (1), 1-46, 1996
3741996
Virtual crowds: Methods, simulation, and control
N Palechano, N Badler, J Allbeck
Springer Nature, 2022
3562022
Digital representations of human movement
NI Badler, SW Smoliar
ACM Computing Surveys (CSUR) 11 (1), 19-38, 1979
3131979
Crowd simulation incorporating agent psychological models, roles and communication
N Pelechano Gómez, K O'Brien, BG Silverman, N Badler
First International Workshop on Crowd Simulation, 2005
2852005
Articulated figure positioning by multiple constraints
NI Badler, KH Manoochehri, G Walters
IEEE Computer Graphics and Applications 7 (6), 28-38, 1987
2671987
Animating human locomotion with inverse dynamics
H Ko, NI Badler
IEEE Computer Graphics and Applications 16 (2), 50-59, 1996
2581996
Techniques for generating the goal-directed motion of articulated structures
JU Korein, NI Badler
IEEE Computer Graphics and Applications 2 (09), 71-81, 1982
2581982
Parameterized action representation for virtual human agents
NI Badler, R Bindiganavale, J Allbeck, W Schuler, L Zhao, M Palmer
Embodied conversational agents, 256-284, 2000
2472000
Real-time inverse kinematics of the human arm
D Tolani, NI Badler
Presence: Teleoperators & Virtual Environments 5 (4), 393-401, 1996
2431996
The system can't perform the operation now. Try again later.
Articles 1–20