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Norman Badler
Norman Badler
Rachleff Professor of Computer & Information Science, Univ. of Pennsylvania
Verified email at seas.upenn.edu - Homepage
Title
Cited by
Cited by
Year
Simulating humans: computer graphics animation and control
NI Badler, CB Phillips, BL Webber
Oxford University Press, 1993
13991993
Real-time inverse kinematics techniques for anthropomorphic limbs
D Tolani, A Goswami, NI Badler
Graphical models 62 (5), 353-388, 2000
9272000
Animated conversation: rule-based generation of facial expression, gesture & spoken intonation for multiple conversational agents
J Cassell, C Pelachaud, N Badler, M Steedman, B Achorn, T Becket, ...
Proceedings of the 21st annual conference on Computer graphics and …, 1994
9011994
Animating facial expressions
SM Platt, NI Badler
Proceedings of the 8th annual conference on Computer graphics and …, 1981
7831981
Controlling individual agents in high-density crowd simulation
N Pelechano, JM Allbeck, NI Badler
7782007
Model-based image analysis of human motion using constraint propagation
J O'rourke, NI Badler
IEEE Transactions on Pattern Analysis and Machine Intelligence, 522-536, 1980
6721980
The EMOTE model for effort and shape
D Chi, M Costa, L Zhao, N Badler
Proceedings of the 27th annual conference on Computer graphics and …, 2000
5882000
Inverse kinematics positioning using nonlinear programming for highly articulated figures
J Zhao, NI Badler
ACM Transactions on Graphics (TOG) 13 (4), 313-336, 1994
5681994
Creating interactive virtual humans: Some assembly required
J Gratch, J Rickel, E André, J Cassell, E Petajan, N Badler
IEEE Intelligent systems 17 (4), 54-63, 2002
5122002
Modeling crowd and trained leader behavior during building evacuation
N Pelechano, NI Badler
IEEE computer graphics and applications 26 (6), 80-86, 2006
3932006
Eyes alive
SP Lee, JB Badler, NI Badler
Proceedings of the 29th annual conference on Computer graphics and …, 2002
3802002
Generating facial expressions for speech
C Pelachaud, NI Badler, M Steedman
Cognitive science 20 (1), 1-46, 1996
3751996
Virtual crowds: Methods, simulation, and control
N Pelechano, JM Allbeck, NI Badler
Synthesis lectures on computer graphics and animation 3 (1), 1-176, 2008
3522008
Digital representations of human movement
NI Badler, SW Smoliar
ACM Computing Surveys (CSUR) 11 (1), 19-38, 1979
3081979
Crowd simulation incorporating agent psychological models, roles and communication
N Pelechano Gómez, K O'Brien, BG Silverman, N Badler
First International Workshop on Crowd Simulation, 2005
2842005
Articulated figure positioning by multiple constraints
NI Badler, KH Manoochehri, G Walters
IEEE Computer Graphics and Applications 7 (6), 28-38, 1987
2581987
Techniques for generating the goal-directed motion of articulated structures
JU Korein, NI Badler
IEEE Computer Graphics and Applications 2 (09), 71-81, 1982
2561982
Animating human locomotion with inverse dynamics
H Ko, NI Badler
IEEE Computer Graphics and Applications 16 (2), 50-59, 1996
2551996
Parameterized action representation for virtual human agents
NI Badler, R Bindiganavale, J Allbeck, W Schuler, L Zhao, M Palmer
Embodied conversational agents, 256-284, 2000
2432000
Real-time inverse kinematics of the human arm
D Tolani, NI Badler
Presence: Teleoperators & Virtual Environments 5 (4), 393-401, 1996
2421996
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