Juan Jesus Ojeda-Castelo
Title
Cited by
Cited by
Year
Stigma-Stop: A Serious Game against the Stigma toward Mental Health in Educational Settings
AJ Cangas, N Navarro, J Parra, JJ Ojeda, D Cangas, JA Piedra, J Gallego
Frontiers in Psychology 8, 1385, 2017
342017
KiNEEt: application for learning and rehabilitation in special educational needs
JJ Ojeda-Castelo, JA Piedra-Fernandez, L Iribarne, C Bernal-Bravo
Multimedia Tools and Applications 77 (18), 24013-24039, 2018
162018
Virtual environment for the training of the hands in minimally invasive thoracic surgery
JA Piedra, JJ Ojeda-Castelo, F Quero-Valenzuela, I Piedra-Fdez
2016 8th International Conference on games and virtual worlds for serious …, 2016
102016
Art activities with Kinect to Students with Cognitive Disabilities: Improving all Motor Skills
CB Bravo, JJ Ojeda-Castelo, JA Piedra-Fernandez
Procedia-Social and Behavioral Sciences 237, 1148-1151, 2017
92017
Stigma-stop a serious game against the stigma in mental disorders
JA Piedra-Fernandez, AJ Cangas, JJ Ojeda-Castelo, D Cangas, ...
2016 8th International Conference on Games and Virtual Worlds for Serious …, 2016
72016
Art activities with Kinect to students with cognitive disabilities: Improving all motor skills
C Bernal Bravo, JJ Ojeda-Castelo, JA Piedra-Fernandez
32017
Valoración por parte de los profesionales de educación de un videojuego (stigma-stop) para sensibilizar en el aula sobre los problemas de salud mental: un estudio preliminar
AJ Cangas, JJ Ojeda
Universidad de La Laguna, 2017
22017
Sign Communication for People with Disabilities Using Kinect Technology at Home
JA Piedra-Fernandez, JJ Ojeda-Castelo, C Bernal-Bravo, ...
2016 8th International Conference on Games and Virtual Worlds for Serious …, 2016
22016
A device-interaction model for users with special needs
JJ Ojeda-Castelo, JA Piedra-Fernandez, L Iribarne
Multimedia Tools and Applications 80 (5), 6675-6710, 2021
12021
Hand Posture Recognition with Standard Webcam for Natural Interaction
C Osimani, JA Piedra-Fernandez, JJ Ojeda-Castelo, L Iribarne
World Conference on Information Systems and Technologies, 157-166, 2017
12017
Assessment of the usefulness and appeal of stigma-stop by psychology students: a serious game designed to reduce the stigma of mental illness.
AJ Cangas, N Navarro, JJ Ojeda, D Cangas, JA Piedra, J Gallego
mental health 2, 5, 2017
12017
UN MODELO INTELIGENTE DE INTERACCIÓN NATURAL ADAPTATIVO BASADO EN VISIÓN ARTIFICIAL.
JJ Ojeda Castelo
2021
Virtual Environment for the Training of the Hands in Minimally Invasive Thoracic Surgery
JA Piedra Fernández, JJ Ojeda Castelo, F Quero Valenzuela, ...
2016
Sign Communication for People with Disabilities Using Kinect Technology at Home
JJ Ojeda-Castelo, JA Piedra-Fernandez, C Bernal-Bravo, ...
2016
KiNEEt: Aplicación para el aprendizaje y rehabilitación en educación especial
JJ Ojeda Castelo
2015
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