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Tim McLaughlin
Tim McLaughlin
Associate Professor, Department of Visualization, Texas A&M University
Verified email at viz.tamu.edu - Homepage
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Cited by
Cited by
Year
A framework for evidence based visual style development for serious games
T McLaughlin, D Smith, IA Brown
Proceedings of the fifth international conference on the foundations of …, 2010
542010
Character rigging, deformations, and simulations in film and game production
T McLaughlin, L Cutler, D Coleman
ACM SIGGRAPH 2011 Courses, 1-18, 2011
492011
3-D computer animation vs. live-action video: Differences in viewers’ response to instructional vignettes
D Smith, T McLaughlin, I Brown
Contemporary Issues in Technology and Teacher Education 12 (1), 41-54, 2012
332012
The morphology of digital creatures.
T McLaughlin, SS Sumida
SIGGRAPH Courses, 1, 2007
152007
Taxonomy of digital creatures: defining character development techniques based upon scope of use
T McLaughlin
ACM SIGGRAPH 2006 Courses, 1-es, 2006
102006
InNervate AR: Dynamic interaction system for motor nerve anatomy education in augmented reality
M Cook, A Payne, JH Seo, M Pine, T McLaughlin
HCI International 2019-Posters: 21st International Conference, HCII 2019 …, 2019
82019
AR browser for points of interest in disaster response in UAV imagery
DE Crowley, RR Murphy, A McNamara, TD McLaughlin, BA Duncan
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 2173-2178, 2014
82014
Taxonomy of digital creatures: interpreting character designs as computer graphics techniques.
T McLaughlin
SIGGRAPH Courses, 1, 2005
52005
Multi-institutional collaboration in delivery of team-project-based computer graphics studio courses
T McLaughlin, BA Peņa, TA Fechter, AM Pasing, J Reitz, JA Vidal
Advances in Visual Computing: 6th International Symposium, ISVC 2010, Las …, 2010
32010
InNervate immersion: case study of dynamic simulations in AR/VR environments for learning muscular innervation
M Cook, A Ackley, K Chang Gonzalez, A Payne, JH Seo, C Kicklighter, ...
ACM SIGGRAPH 2019 Posters, 2019
22019
Connecting the dots: discovering what's important for creature motion
M McLendon, A McNamara, T McLaughlin, R Dwivedi
SIGGRAPH 2009: Talks, 1-1, 2009
22009
Taxonomy of digital creatures: interpreting character designs as computer graphics techniques: Copyright restrictions prevent ACM from providing the full text for this work.
T McLaughlin
ACM SIGGRAPH 2005 Courses, 1-es, 2005
22005
Approaches for immersive media curriculum implementation
N Jushchyshyn, T McLaughlin, M Woolverton
ACM SIGGRAPH 2019 Educators Forum, 1-2, 2019
12019
Innervate AR: Mobile augmented reality for studying motor nerve deficits in anatomy education
M Cook, A Payne, JH Seo, M Pine, T McLaughlin
Paper presented at the Proceedings of the 27th International Conference on …, 2019
12019
Lions and Tigers and Bears: Investigating cues for expressive creature motion
M McLendon, A McNamara, T McLaughlin, R Dwivedi
ACM SIGGRAPH 2010 Posters, 1-1, 2010
12010
Using eye tracking to investigate important cues for representative creature motion
M McLendon, A McNamara, T McLaughlin, R Dwivedi
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 85-88, 2010
12010
A Study of Mobile Augmented Reality for Motor Nerve Deficits in Anatomy Education
M Cook, JH Seo, M Pine, T McLaughlin
Digital Anatomy, 367-385, 2021
2021
Multi-cohort/multi-tier/cross-disciplinary instruction and research via short film production
J Tessendorf, T McLaughlin, S Giramaji
Journal of Computing Sciences in Colleges 36 (5), 107-118, 2021
2021
InNervate AR: Dynamic Interaction System for Motor Nerve Anatomy Education in Augmented Reality
T Cook M., Payne A., Seo J.H., Pine M., McLaughlin
HCII 2019 1033 (Communications in Computer and Informati), 2019
2019
Evaluation of Students' Skills in Remote Collaboration for Creative Problem Solving in Computer Graphics.
T McLaughlin, S Keske
Eurographics (Education Papers), 57-64, 2012
2012
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Articles 1–20