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Harald Warmelink
Harald Warmelink
R&D Project Leader at Breda University of Applied Sciences
Verified email at buas.nl - Homepage
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Cited by
Year
The research and evaluation of serious games: Toward a comprehensive methodology
I Mayer, G Bekebrede, C Harteveld, H Warmelink, Q Zhou, T Van Ruijven, ...
British journal of educational technology 45 (3), 502-527, 2014
3342014
Reviewing the need for gaming in education to accommodate the net generation
G Bekebrede, HJG Warmelink, IS Mayer
Computers & Education 57 (2), 1521-1529, 2011
1602011
Gamification of production and logistics operations: Status quo and future directions
H Warmelink, J Koivisto, I Mayer, M Vesa, J Hamari
Journal of business research 106, 331-340, 2020
1282020
Computer games and organization studies
M Vesa, J Hamari, JT Harviainen, H Warmelink
Organization Studies 38 (2), 273-284, 2017
1232017
Learning in a game-based virtual environment: a comparative evaluation in higher education
I Mayer, H Warmelink, G Bekebrede
European Journal of Engineering Education 38 (1), 85-106, 2013
652013
Press Enter or Escape to Play-Deconstructing Escapism in Multiplayer Gaming.
H Warmelink, C Harteveld, I Mayer
DiGRA Conference, 1-11, 2009
582009
AMELIO: Evaluating the team-building potential of a mixed reality escape room game
H Warmelink, I Mayer, J Weber, B Heijligers, M Haggis, E Peters, ...
Extended abstracts publication of the annual symposium on computer-human …, 2017
572017
Gamification of the work floor: A literature review of gamifying production and logistics operations
H Warmelink, J Koivisto, I Mayer, M Vesa, J Hamari
452018
Online gaming and playful organization
H Warmelink
Routledge, 2014
442014
A brief methodology for researching and evaluating serious games and game-based learning
I Mayer, G Bekebrede, H Warmelink, Q Zhou
Psychology, pedagogy, and assessment in serious games, 357-393, 2014
422014
Stakeholder engagement in maritime spatial planning: The efficacy of a serious game approach
X Keijser, M Ripken, I Mayer, H Warmelink, L Abspoel, R Fairgrieve, ...
Water 10 (6), 724, 2018
362018
A frame‐reflective discourse analysis of serious games
I Mayer, H Warmelink, Q Zhou
British Journal of Educational Technology 47 (2), 342-357, 2016
302016
The game jam as a format for formal applied game design and development education
M Hrehovcsik, H Warmelink, M Valente
International Conference on Games and Learning Alliance, 257-267, 2016
232016
Communicating maritime spatial planning: the MSP challenge approach
L Abspoel, I Mayer, X Keijser, H Warmelink, R Fairgrieve, M Ripken, ...
Marine Policy 132, 103486, 2021
192021
Oasistan: An intercultural role-playing simulation game to recognize cultural dimensions
M De Jong, H Warmelink
Simulation & Gaming 48 (2), 178-198, 2017
192017
Using the revised bloom taxonomy to analyze psychotherapeutic games
P Haring, H Warmelink, M Valente, C Roth
International Journal of Computer Games Technology 2018, 2018
162018
Player Communities in Multiplayer Online Games: A Systematic Review of Empirical Research.
H Warmelink, M Siitonen
DiGRA Conference, 2011
152011
Combining ecosystem modeling with serious gaming in support of transboundary maritime spatial planning
J Steenbeek, G Romagnoni, J Bentley, JJ Heymans, N Serpetti, ...
Ecology & society 25 (2), 2020
132020
Towards a playful organization ideal-type: Values of a playful organizational culture
HJG Warmelink
Think Design Play; proceedings of the 5th DIGRA conference, Utrecht (The …, 2011
122011
A decade of research into player communities in online games
H Warmelink, M Siitonen
Journal of Gaming & Virtual Worlds 5 (3), 271-293, 2013
112013
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