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Jarkko Suhonen
Jarkko Suhonen
Staff Scientist, School of Computing, University of Eastern Finland
Verified email at uef.fi - Homepage
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Cited by
Cited by
Year
Serious storytelling–a first definition and review
A Lugmayr, E Sutinen, J Suhonen, CI Sedano, H Hlavacs, CS Montero
Multimedia Tools and Applications 76 (14), 15707-15733, 2017
3292017
Scientific production and thematic breakthroughs in smart learning environments: A bibliometric analysis
FJ Agbo, SS Oyelere, J Suhonen, M Tukiainen
Smart Learning Environments 8 (1), 1-25, 2021
2662021
Design, development, and evaluation of a mobile learning application for computing education
SS Oyelere, J Suhonen, GM Wajiga, E Sutinen
Education and Information Technologies 23 (1), 467-495, 2018
1902018
Application of virtual reality in computer science education: A systemic review based on bliometric and content analysis methods
FJ Agbo, IT Sanusi, SS Oyelere, J Suhonen
Education Sciences 11 (3), 142, 2021
1082021
A systematic review of teaching and learning machine learning in K-12 education
IT Sanusi, SS Oyelere, H Vartiainen, J Suhonen, M Tukiainen
Education and Information Technologies 28 (5), 5967-5997, 2023
982023
The impact of mobile devices for learning in higher education institutions: Nigerian universities case study
SA Shonola, MS Joy, SS Oyelere, J Suhonen
International Journal of Modern Education and Computer Science 8 (8), 43, 2016
972016
M-learning: A new paradigm of learning ICT in Nigeria
SS Oyelere, J Suhonen, E Sutinen
International Journal of Interactive Mobile Technologies (iJIM) 10 (1), 35-44, 2016
962016
A systematic review of computational thinking approach for programming education in higher education institutions
FJ Agbo, SS Oyelere, J Suhonen, S Adewumi
Proceedings of the 19th Koli Calling International Conference on Computing …, 2019
922019
Mobile technologies in support of distance learning
Kinshuk, J Suhonen, E Sutinen, T Goh
Asian Journal of Distance Education 1 (1), 60-68, 2003
902003
Emotion analysis meets learning analytics: online learner profiling beyond numerical data
C Suero Montero, J Suhonen
Proceedings of the 14th Koli Calling International Conference on Computing …, 2014
812014
Co-design of mini games for learning computational thinking in an online environment
FJ Agbo, SS Oyelere, J Suhonen, TH Laine
Education and information technologies 26 (5), 5815-5849, 2021
762021
M-learning in Nigerian higher education: an experimental study with Edmodo
SS Oyelere, V Paliktzoglou, J Suhonen
International Journal of Social Media and Interactive Learning Environments …, 2016
702016
Using unified theory of acceptance and use of technology model to predict students’ behavioral intention to adopt and use e-counseling in Ghana
EA Kolog, E Sutinen, M Vanhalakka-Ruoho, J Suhonen, E Anohah
International Journal of Modern Education and Computer Science 7 (11), 1-11, 2015
622015
Discovering students mobile learning experiences in higher education in Nigeria
SS Oyelere, J Suhonen, SA Shonola, MS Joy
Frontiers in Education Conference (FIE), 2016 IEEE, 1-7, 2016
492016
Microblogging in higher education: The Edmodo case study among computer science learners in Finland
V Paliktzoglou, J Suhonen
Journal of Cases on Information Technology (JCIT) 16 (2), 39-57, 2014
482014
Using data mining for improving web-based course design
N Myller, J Suhonen, E Sutinen
Proceedings of the International Conference on Computers in Education, 959-963, 2002
482002
Trends of mobile learning in Computing Education from 2006 to 2014: A systematic review of research publications
E Anohah, SS Oyelere, J Suhonen
International Journal of Mobile and Blended Learning (IJMBL) 9 (1), 16-33, 2017
472017
Promoting proper education for sustainability: An exploratory study of ICT enhanced Problem Based Learning in a developing country
A Roy, PD Kihoza, J Suhonen, M Vesisenaho, M Tukiainen
International Journal of Education and Development using ICT 10 (1), 70-90, 2014
392014
High school students learning computer science over the web
A Haataja, J Suhonen, E Sutinen, S Torvinen
Interactive Multimedia Electronic Journal of Computer-Enhanced Learning …, 2001
392001
Design, development, and evaluation of a virtual reality game-based application to support computational thinking
FJ Agbo, SS Oyelere, J Suhonen, M Tukiainen
Educational Technology Research and Development 71 (2), 505-537, 2023
372023
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