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Ben Schouten
Ben Schouten
Professor of Playful Interactions
Verified email at tue.nl
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Year
A breathtaking journey. On the design of an empathy-arousing mixed-reality game
MJL Kors, G Ferri, ED Van Der Spek, C Ketel, BAM Schouten
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
1452016
Biometrics and their use in e-passports
B Schouten, B Jacobs
Image and Vision Computing 27 (3), 305-312, 2009
1102009
Interactive cinema: engagement and interaction
M Vosmeer, B Schouten
Interactive Storytelling: 7th International Conference on Interactive …, 2014
922014
How participatory design works: mechanisms and effects
NB Hansen, C Dindler, K Halskov, OS Iversen, C Bossen, DA Basballe, ...
Proceedings of the 31st Australian conference on human-computer-interaction …, 2019
902019
Curiosity and interaction: making people curious through interactive systems
R Tieben, T Bekker, B Schouten
Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, 2011
812011
Games as strong concepts for city-making
B Schouten, G Ferri, M de Lange, K Millenaar
Playable cities: The city as a digital playground, 23-45, 2017
662017
Smart home technology for the elderly: Perceptions of multidisciplinary stakeholders
A Sponselee, B Schouten, D Bouwhuis, C Willems
Constructing Ambient Intelligence: AmI 2007 Workshops Darmstadt, Germany …, 2008
572008
Designing for playful experiences in open-ended intelligent play environments.
P Rijnbout, MM Bekker, JH Eggen, M de Graaf, BAM Schouten
Proceedings of the IADIS International Conference Game and Entertainment …, 2012
502012
A foundation for the persuasive gameplay experience
MJL Kors, ED Van der Spek, BAM Schouten
Proceedings of the 10th International Conference on the Foundations of …, 2015
432015
Game jam: [4 research]
M Deen, R Cercos, A Chatman, A Naseem, R Bernhaupt, A Fowler, ...
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 25-28, 2014
432014
Changing roles in gaming: Twitch and new gaming audiences
M Vosmeer, G Ferri, BAM Schouten, S Rank
Morality Play 2016: DIGRA/FDG workshop on the design of games for moral …, 2016
422016
Project Orpheus a research study into 360 cinematic VR
M Vosmeer, B Schouten
Proceedings of the 2017 ACM International Conference on Interactive …, 2017
412017
Games that motivate to learn: Design serious games by identified regulations
M Deen, BAM Schouten
Handbook of research on improving learning and motivation through …, 2011
382011
Human behavior analysis in ambient gaming and playful interaction
BAM Schouten, R Tieben, A van de Ven, DW Schouten
Computer Analysis of Human Behavior, 387-403, 2011
362011
Smart toys design opportunities for measuring children's fine motor skills development
S Mironcika, A de Schipper, A Brons, H Toussaint, B Kröse, B Schouten
Proceedings of the Twelfth International Conference on Tangible, Embedded …, 2018
352018
Biometrics at a distance: issues, challenges, and prospects
SZ Li, B Schouten, M Tistarelli
Handbook of Remote Biometrics: for Surveillance and Security, 3-21, 2009
352009
Empowerment approaches in digital civics
S Cazacu, NB Hansen, B Schouten
Proceedings of the 32nd Australian conference on human-computer interaction …, 2020
312020
Multimodal identification and localization of users in a smart environment
AA Salah, R Morros, J Luque, C Segura, J Hernando, O Ambekar, ...
Journal on Multimodal User Interfaces 2, 75-91, 2008
312008
Feature extraction using fractal codes
BAM Schouten, PM de Zeeuw
Visual Information and Information Systems: Third International Conference …, 1999
271999
You; the Observer, Partaker or Victim. Delineating Three Perspectives to Empathic Engagement in Persuasive Games using Immersive Technologies.
MJL Kors, ED Van der Spek, G Ferri, BAM Schouten
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
262018
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