Towards eeg-based haptic interaction within virtual environments S Tarng, D Wang, Y Hu, F Merienne 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1179-1180, 2019 | 8 | 2019 |
Interactive input system, interactive board therefor and methods M Trenholm-Boyle, R Sirotich, J Wright, DP McReynolds, T Schanne, ... US Patent 9,600,101, 2017 | 8 | 2017 |
Force and vibrotactile integration for 3D user interaction within virtual environments A Erfanian, S Tarng, Y Hu, J Plouzeau, F Merriene 2017 IEEE Symposium on 3D User Interfaces (3DUI), 87-94, 2017 | 8 | 2017 |
Vibrotactile and force collaboration within 3D virtual environments S Tarng, A Erfanian, Y Hu, F Merienne 2018 IEEE 22nd International Conference on Computer Supported Cooperative …, 2018 | 4 | 2018 |
Proportional likelihood estimation for integrating vibrotactile and force cues in 3D user interaction S Tarng, Y Hu 2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC …, 2020 | 2 | 2020 |
Mechanism of integrating force and vibrotactile cues for 3D user interaction within virtual environments A Erfanian, S Tarng, Y Hu, J Plouzeau, F Merienne 2017 IEEE Virtual Reality (VR), 257-258, 2017 | 2 | 2017 |
Activity Ratio to Measure Physical Demand of Cognitive Workload NZ Zenia, S Tarng, Y Hu 2022 IEEE International Conference on Systems, Man, and Cybernetics (SMC …, 2022 | 1 | 2022 |
Towards an internal process model for haptic interactions within virtual environments S Tarng, J Campbell, Y Hu 2021 IEEE International Conference on Systems, Man, and Cybernetics (SMC …, 2021 | 1 | 2021 |
Estimating cognitive processes related to haptic interaction within virtual environments S Tarng, D Wang, Y Hu 2019 IEEE International Conference on Systems, Man and Cybernetics (SMC …, 2019 | 1 | 2019 |
Mechanisms of Integrating Vibrotactile and Force Cues for 3D User Interaction within Virtual Environments S Tarng | | 2018 |
An exploration on the integration of vibrotactile and force cues for 3D interactive tasks S Tarng, A Erfanian, Y Hu, F Merienne 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1-2, 2018 | | 2018 |