Casper Harteveld
Casper Harteveld
Northeastern University
Geverifieerd e-mailadres voor northeastern.edu - Homepage
Geciteerd door
Geciteerd door
Triadic game design: Balancing reality, meaning and play
C Harteveld
Springer Science & Business Media, 2011
The research and evaluation of serious games: Toward a comprehensive methodology
I Mayer, G Bekebrede, C Harteveld, H Warmelink, Q Zhou, T Van Ruijven, ...
British journal of educational technology 45 (3), 502-527, 2014
Balancing play, meaning and reality: The design philosophy of LEVEE PATROLLER
C Harteveld, R Guimarães, IS Mayer, R Bidarra
Simulation & gaming 41 (3), 316-340, 2010
Balancing pedagogy, game and reality components within a unique serious game for training levee inspection
C Harteveld, R Guimarães, I Mayer, R Bidarra
International conference on technologies for e-learning and digital …, 2007
On the automatic assessment of computational thinking skills: A comparison with human experts
J Moreno-León, M Román-González, C Harteveld, G Robles
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
Learning in single-versus multiplayer games: The more the merrier?
C Harteveld, G Bekebrede
Simulation & Gaming 42 (1), 43-63, 2011
Press Enter or Escape to Play-Deconstructing Escapism in Multiplayer Gaming.
H Warmelink, C Harteveld, I Mayer
DiGRA Conference, 1-11, 2009
Making sense of virtual risks: A quasi-experimental investigation into game-based training
C Harteveld
IOS Press, 2012
Is my game OK Dr. Scratch? Exploring programming and computational thinking development via metrics in student-designed serious games for STEM
GM Troiano, S Snodgrass, E Argımak, G Robles, G Smith, M Cassidy, ...
Proceedings of the 18th ACM international conference on interaction design …, 2019
Gamifying research: Strategies, opportunities, challenges, ethics
S Deterding, A Canossa, C Harteveld, S Cooper, LE Nacke, JR Whitson
Proceedings of the 33rd annual ACM conference extended abstracts on human …, 2015
Opening the black box of play: Strategy analysis of an educational game
B Horn, AK Hoover, J Barnes, Y Folajimi, G Smith, C Harteveld
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
Assessing computational thinking in students' game designs
AK Hoover, J Barnes, B Fatehi, J Moreno-León, G Puttick, ...
Proceedings of the 2016 annual symposium on computer-human interaction in …, 2016
A design-focused analysis of games teaching computer science
C Harteveld, G Smith, G Carmichael, E Gee, C Stewart-Gardiner
Proceedings of Games+ Learning+ Society 10, 1-8, 2014
Personalized gaming for motivating social and behavioral science participation
C Harteveld, SC Sutherland
Proceedings of the 2017 ACM workshop on theory-informed user modeling for …, 2017
Design insights into the creation and evaluation of a computer science educational game
B Horn, C Clark, O Strom, H Chao, AJ Stahl, C Harteveld, G Smith
Proceedings of the 47th ACM Technical Symposium on Computing Science …, 2016
Agile game development: lessons learned from software engineering
R Kortmann, C Harteveld
Learn to game, game to learn; the 40th conference ISAGA, 2009
Vins: Visual search for mobile user interface design
S Bunian, K Li, C Jemmali, C Harteveld, Y Fu, MS Seif El-Nasr
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
The goal of scoring: Exploring the role of game performance in educational games
C Harteveld, SC Sutherland
Proceedings of the 33rd annual ACM conference on human factors in computing …, 2015
Guest editorial: games for learning and dialogue on humanitarian work
C Harteveld, P Suarez
Journal of Humanitarian Logistics and Supply Chain Management 5 (1), 61-72, 2015
Learning with games in a professional environment: A case study of a serious game about levee inspection
C Harteveld, R Bidarra
Proceedings of the 1st learning with games, 555-562, 2007
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