Volgen
Paulo Pagliosa
Titel
Geciteerd door
Geciteerd door
Jaar
Similarity preserving snippet-based visualization of web search results
E Gomez-Nieto, F San Roman, P Pagliosa, W Casaca, ES Helou, ...
IEEE transactions on visualization and computer graphics 20 (3), 457-470, 2013
872013
A new physics engine with automatic process distribution between cpu-gpu
M Joselli, E Clua, A Montenegro, A Conci, P Pagliosa
Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 149-156, 2008
512008
Projection inspector: Assessment and synthesis of multidimensional projections
P Pagliosa, FV Paulovich, R Minghim, H Levkowitz, LG Nonato
Neurocomputing 150, 599-610, 2015
422015
A hybrid GPU rasterized and ray traced rendering pipeline for real time rendering of per pixel effects
TL Sabino, P Andrade, EW Gonzales Clua, A Montenegro, P Pagliosa
Entertainment Computing-ICEC 2012: 11th International Conference, ICEC 2012 …, 2012
352012
An adaptative game loop architecture with automatic distribution of tasks between cpu and gpu
M Joselli, M Zamith, E Clua, A Montenegro, R Leal-Toledo, A Conci, ...
Computers in Entertainment (CIE) 7 (4), 1-15, 2010
322010
A game loop architecture for the gpu used as a math coprocessor in real-time applications
MPM Zamith, EWG Clua, A Conci, A Montenegro, RCP Leal-Toledo, ...
Computers in Entertainment (CIE) 6 (3), 1-19, 2008
302008
An architeture with automatic load balancing for real-time simulation and visualization systems
M Joselli, M Zamith, E Clua, R Leal-Toledo, A Montenegro, L Valente, ...
JCIS-Journal of Computational Interdisciplinary Sciences 1 (3), 207-224, 2010
272010
Boundary Detection in Particle‐based Fluids
M Sandim, D Cedrim, LG Nonato, P Pagliosa, A Paiva
Computer Graphics Forum 35 (2), 215-224, 2016
242016
Understanding attribute variability in multidimensional projections
L Pagliosa, P Pagliosa, LG Nonato
2016 29th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI …, 2016
232016
Neighborhood grid: A novel data structure for fluids animation with GPU computing
M Joselli, JRS Junior, EW Clua, A Montenegro, M Lage, P Pagliosa
Journal of Parallel and Distributed Computing 75, 20-28, 2015
222015
Particle-based fluids for viscous jet buckling
LF de Souza Andrade, M Sandim, F Petronetto, P Pagliosa, A Paiva
Computers & Graphics 52, 106-115, 2015
212015
The gpu used as a math co-processor in real time applications
M Zamith, E Clua, P Pagliosa, A Conci, A MONTENE-GRO, L Valente
Proceedings of the VI Brazilian Symposium on Computer Games and Digital …, 2007
172007
SPH fluids for viscous jet buckling
LFDS Andrade, M Sandim, F Petronetto, P Pagliosa, A Paiva
2014 27th SIBGRAPI Conference on Graphics, Patterns and Images, 65-72, 2014
162014
Parallel processing between GPU and CPU: Concepts in a game architecture
MP de Moraes Zamith, EWG Clua, A Conci, A Montenegro, PA Pagliosa, ...
Computer Graphics, Imaging and Visualisation (CGIV 2007), 115-120, 2007
152007
TSViz: a data stream architecture to online collect, analyze, and visualize tweets
RA Rios, PA Pagliosa, RP Ishii, RF de Mello
Proceedings of the Symposium on Applied Computing, 1031-1036, 2017
142017
Frizzi San Roman, Paulo Pagliosa, Wallace Casaca, Elias S Helou, Maria Cristina F de Oliveira, and Luis Gustavo Nonato. 2014. Similarity preserving snippet-based visualization …
E Gomez-Nieto
IEEE transactions on visualization and computer graphics 20 (3), 457-70, 2014
132014
Concept drift detection on social network data using cross-recurrence quantification analysis
RF de Mello, RA Rios, PA Pagliosa, CS Lopes
Chaos: An Interdisciplinary Journal of Nonlinear Science 28 (8), 2018
92018
A heterogeneous system based on GPU and multi-core CPU for real-time fluid and rigid body simulation
J Ricardo da Silva Junior, EW Gonzalez Clua, A Montenegro, M Lage, ...
International Journal of Computational Fluid Dynamics 26 (3), 193-204, 2012
92012
RBF liquids: an adaptive PIC solver using RBF-FD
R Nakanishi, F Nascimento, R Campos, P Pagliosa, A Paiva
ACM Transactions on Graphics (TOG) 39 (6), 1-13, 2020
82020
Fluid simulation with two-way interaction rigid body using a heterogeneous GPU and CPU environment
JRS Junior, EW Clua, A Montenegro, PA Pagliosa
2010 Brazilian Symposium on Games and Digital Entertainment, 156-164, 2010
82010
Het systeem kan de bewerking nu niet uitvoeren. Probeer het later opnieuw.
Artikelen 1–20