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J.I.L. Veugen
J.I.L. Veugen
Visiting Fellow Comparative Arts and Media Studies
Verified email at multiweb.nl - Homepage
Title
Cited by
Cited by
Year
Computer Games as a Narrative Medium
C Veugen
Vrije Universiteit Amsterdam, 2011
272011
Assassin's creed and Transmedia storytelling
C Veugen
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 8 …, 2016
192016
'A Man, lean, dark, tall': Aragorn Seen Through Different Media
JIL Veugen
Reconsidering Tolkien, 171-209, 2005
132005
Thinking out of the box (and back in the plane). Concepts of space and spatial representation in two classic adventure games.
C Veugen, F Quérette
Eludamos: journal for computer game culture 2 (2), 215-239, 2008
102008
Computer Games as a Comparative Medium: a few cautionary remarks
C Veugen
Computer Games and New Media Cultures: A Handbook of Digital Games Studies …, 2012
82012
Using games to mediate history
C Veugen
Companion to European Heritage Revivals, 95-111, 2014
72014
Here be Dragons: Advent and Prehistory of the Adventure Game
C Veugen
Tijdschrift voor Mediageschiedenis : Games 7 (2), 2006
6*2006
Altaïr Ibn-La’Ahad, Arab Assassin or All-American Game Hero?
C Veugen
Magazine Stichting Instituut voor Maatschappelijke Verbeelding, 2014
42014
Here be Dragons: Voorgeschiedenis en ontstaan van adventure games.
C Veugen
Tijdschrift voor Mediageschiedenis 7 (2), 77-99, 2004
4*2004
Stay your Blade
C Veugen
Religions 9 (7), 2018
22018
Learning can’t be fun, can it?
C Veugen
Gender in E-learning and Educational Games, 239-260, 2007
22007
Revisiting Gabriel Knight. Troubled Hero and Unknowing Servant of the King of Kings
C Veugen
Online-Heidelberg Journal of Religions on the Internet 7, 2015
12015
Games & geschiedenis: computerspellen, context, en controverse. Een inleiding
I Blom, C Veugen
Tijdschrift voor Mediageschiedenis 7 (2), 5-8, 2014
12014
Games
IL Blom, JIL Veugen
BOOM, 2004
12004
The Imitation Game
C Veugen
2019
Our abiding fear of the new: computer games and controversy
C Veugen
Magazine Stichting Instituut voor Maatschappelijke Verbeelding, 2015
2015
Why are comic strips ideal for use in Transmedia Storytelling?
C Veugen
2013
Oh Boy! Vidding als feministische kritiek
JIL Veugen
Lover, 2013
2013
World of Womencraft
JIL Veugen
Lover, 9-11, 2009
2009
Games & Geschiedenis: Computerspellen, context en controverse.
JIL Veugen, IL Blom
Tijdschrift voor Mediageschiedenis 7 (2004-2), 5-8, 2004
2004
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