Volgen
Lars de Wildt
Lars de Wildt
KU Leuven - Institute for Media Studies
Geverifieerd e-mailadres voor kuleuven.be - Homepage
Titel
Geciteerd door
Geciteerd door
Jaar
(Re-) Orienting the Video Game Avatar
L de Wildt, T Apperley, J Clemens, R Fordyce, S Mukherjee
Games and Culture, 2019
252019
Playing the Other: Role-playing religion in videogames
L De Wildt, S Aupers
European Journal of Cultural Studies, 1367549418790454, 2018
232018
‘Things Greater than Thou’: Post-Apocalyptic Religion in Games
L de Wildt, S Aupers, C Krassen, I Coanda
Religions 9 (6), 169, 2018
192018
Precarious play: To be or not to be Stanley
LAWJ de Wildt
Press Start 1 (1), 1-20, 2014
182014
Bibles and BioShock Affording Religious Discussion on Video Game Forums
L De Wildt, S Aupers
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017
172017
Pop theology: Forum discussions on religion in videogames
L De Wildt, S Aupers
Information, Communication & Society 23 (10), 1444-1462, 2020
162020
Enstranging play: Distinguishing playful subjecthood from governance
L De Wildt
Philosophy of Computer Games Conference, 2014
162014
Qualitative in-depth interviews: Studying religious meaning-making in MMOs
S Aupers, J Schaap, L De Wildt
Methods for studying Video games and religion, 153-167, 2017
142017
‘I don’t think you’re going to have any aborigines in your world’: Minecrafting terra nullius
L López López, L de Wildt, N Moodie
British Journal of Sociology of Education, 1-18, 2019
132019
Eclectic Religion: The flattening of religious cultural heritage in videogames
L de Wildt, S Aupers
International Journal of Heritage Studies, 10.1080/13527258.2020.1746920, 2020
92020
Politics of Production: Videogames 10 years after Games of Empire
EL Hammar, L de Wildt, S Mukherjee, C Pelletier
Games and Culture 16 (3), 287-293, 2021
82021
Playing at Religion: Encoding/decoding religion in videogames
L de Wildt
62020
"Everything is true; nothing is permitted". Utopia, Religion and Conspiracy in Assassin's Creed
L de Wildt
Playing Utopia: Futures in Digital Games, 149-185, 2019
6*2019
Entwining the National and Personal: Art Spiegelman’s Post-9/11 Shapeshifting
L de Wildt
Body Horror and Shapeshifting: A Multidisciplinary Exploration, 123-136, 2019
5*2019
Down the rabbit hole: heterodox science on the internet
S Aupers, L de Wildt
Science under Siege: Contesting the Secular Religion of Scientism, 65-87, 2021
42021
Homo Includens: Surveying DiGRA’s Diversity
MA Butt, L de Wildt, R Kowert, A Sandovar
ToDiGRA 4 (1), 67-104, 2018
42018
Poly-truth, or the limits of pluralism: Popular debates on conspiracy theories in a post-truth era
J Harambam, K Grusauskaite, L de Wildt
Public Understanding of Science 31 (6), 784-798, 2022
32022
Qualitative Data Analysis Software
L de Wildt
The SAGE Encyclopedia of Sociology of Religion, 2: 642-2: 644, 2020
32020
Beer & Pixels: Embodiment, drinking, and gaming in Australia
L de Wildt, MA Butt
Digital Games Research Association conference, Date: 2018/07/25-2018/07/28 …, 2018
32018
On the Subject of Play: Digital Game-Play as Models of Ideologies
L de Wildt
Leiden; Leiden University Thesis Repository, 2014
32014
Het systeem kan de bewerking nu niet uitvoeren. Probeer het later opnieuw.
Artikelen 1–20